A Broken World [Psychological Horror]

A Broken World is a slow burn psychological horror survival modpack

File Details

A Broken World-1.0.0.zip

  • R
  • Nov 26, 2025
  • 76.25 KB
  • 688
  • 1.21.1
  • NeoForge

File Name

A Broken World-1.0.0.zip

Supported Versions

  • 1.21.1

A Broken World 1.0.0 – Major Overhaul Release

Core Update

  • Updated base game from Minecraft 1.20.1 (Forge 47.4.0) to Minecraft 1.21.1 (NeoForge 21.1.215).

  • Rebuilt the entire modpack around the 1.21.1 / NeoForge ecosystem.

  • Set recommended RAM to ~6 GB (6080 MB).

  • Cleaned up and simplified metadata and overrides to make installs cleaner and lighter.

Horror & Atmosphere

  • Introduced a stronger psychological-horror focus with new core horror mods:
    • Blood N' Particles Mod
    • Eyes in the Darkness
    • The Obsessed – Advanced Psychological Horror, Mysterious Arachnid Stalker
    • Some Spooky Cave Additions [SSCA] [Horror, ambient]

  • Added Sound Physics Remastered and custom configs to give caves and interiors more realistic, unsettling acoustics.

  • Added Dynamic Light for more diegetic lighting and tension (torches and held light sources matter more).

  • Tuned new configs for ambient and cave-horror mods to keep the world oppressive without constant jumpscare spam.

Worldgen, Progression & Datapacks

  • Switched to Tectonic world generation for a more dramatic, fractured overworld that fits the “broken world” theme.

  • Added YUNG’s API (NeoForge) for expanded and more interesting structure support.

  • Added structure/clarity tools:
    • WITS (What Is This Structure?) – helps players understand strange structures they encounter.

  • Added progression / world behavior datapacks:
    • Old Bed Crafting Recipe – restores a more classic bed recipe feel.
    • Remove Deep Dark Biome and Pillager Structures – reshapes the world away from certain late-game vanilla structures to keep focus on isolation, exploration, and horror.

Visual Identity & Style

  • Re-defined the visual identity of the pack for 1.21.1:
    • Added Golden Days Alpha as the core nostalgia/retro-inspired resource pack.
    • Added 👻 Hysteria Shaders and Nostalgia Shader as CurseForge-downloadable shader options.
    • Bundled Genesis v6.0 shaderpack in overrides for another cinematic option.

  • Replaced the old shader stack (Complementary Reimagined/Unbound + Euphoria patches) and multiple PBR / animation packs for a more cohesive, stylized horror look.

  • Removed many older visual packs that were either heavy, redundant, or clashing with the new aesthetic, such as:
    • Faithful PBR 2048x
    • Fresh Animations & Fresh Animations: Extensions
    • Tissou’s Zombie Pack
    • Various rain / fog / shader variants that overlapped the new visual direction.

Gameplay, QoL & UI

  • Added Better Advancements for clearer progression tracking and better guidance through the pack’s content.

  • Added Space’s Day Counter to make time passage (and long-term survival) more tangible.

  • Added Where Did I Die? to help recover bodies/items in an otherwise punishing world.

  • Added Distraction Free Recipes to clean up recipe viewing (EMI/REI/JEI), reducing visual noise.

  • Added Hold My Items – Reforged to make death/item handling more readable and less janky.

  • Added Old Combat Mod to tweak combat feel toward a more deliberate, old-school style.

  • Added WITS (What Is This Structure?) to explain strange structures without breaking immersion.

Performance, Tech & Backend

  • Rebuilt the performance layer for 1.21.1 / NeoForge:
    • Added Sodium and Lithium (Fabric/NeoForge) for better FPS and simulation performance.
    • Added Cull Leaves for additional visual optimization.
    • Added FastWorkbench for crafting performance improvements.
    • Added Chunky (Forge/NeoForge) for pregenerating terrain and stabilizing servers/worlds.

Introduced new backend/libs to support the updated ecosystem:


• Collective
• Fzzy Config
• Kotlin for Forge
• TxniLib
• CreativeCore and Configured for better config and client behavior control.

  • Added Paxi (NeoForge) and Resource Pack Overrides with pre-made configs to enforce datapack/resourcepack load order and ensure the intended visual stack (e.g., Golden Days) is always on top.

  • Cleaned out older and/or redundant performance mods from the 1.20.1 Forge era such as Starlight (Forge), BadOptimizations, Better chunk loading, and others that overlapped the new Sodium/Lithium-based stack.

Removed / Retired Content (Selected)

  • Removed a large number of Forge-era mods, libraries, and cosmetic packs that no longer fit 1.21.1, the new horror direction, or the performance target, including (highlights):
    • Alex’s Mobs and several associated libraries (Architectury, Atlas Lib, Balm, etc.).
    • Zombie Awareness and other older mob/AI horror tweaks in favor of the new psychological horror mods.
    • From The Fog, Lethal Darkness, True Darkness, Fog Looks Good Now, Cursed Fog, Spooklementary, Willows Horror Cave Sounds – consolidated and replaced with a more controlled darkness/atmosphere stack.
    • A wide range of decorative / utility mods (Quark, MrCrayfish’s Furniture Refurbished, Security Craft, etc.) to sharpen the experience around survival, atmosphere, and narrative instead of sandbox decoration.
    • Old shader and visual stacks (Complementary Reimagined/Unbound, LITE shaders, PBR packs, multiple rain/animation packs) to reduce bloat and visual conflict.

Compatibility & Save Notes

  • This update is a full generation jump (1.20.1 Forge → 1.21.1 NeoForge) with a heavily changed modlist. Existing worlds from “A Broken World [Psychological Horror]” are not expected to be stable or fully compatible.

  • A fresh world is strongly recommended for A Broken World 1.0.0 to experience the intended worldgen, horror systems, and balance.