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ZynAutoEat

Auto Eat that actually helps: off-hand first, smooth until full, respects your inputs, safe around fishing rods, and fully configurable via a clean, searchable blacklist UI (toggle-all/reset). Client-side only.

File Details

ZynAutoEat v1.0.0 Forge mc1.20.1

  • R
  • Aug 28, 2025
  • 479.05 KB
  • 174
  • 1.20.1
  • Forge

File Name

ZynAutoEat-v1.0.0-Forge+mc1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:zynautoeat-1335577:6936142")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

✨ ZynAutoEat 1.0.0 (Forge) — Eat smart, play faster.

Highlights

  • 👋 Off-hand first with hotbar fallback — it knows where your food is.
  • 🍽️ Smooth chain-eating until full — animation stays buttery, no stutter.
  • 🖱️ Respects you: pauses on right-click & while any GUI is open, then resumes.
  • 🎣 Fishing-rod safe — no accidental cast/reel between bites.

Settings (in-game)

  • 🧰 Clean, minimal Blacklist UI with Search, Toggle-All, and Reset.
  • 🍎 Categories: Danger Foods, Super Foods, Normal Foods.
  • 💾 Settings stored at config/zynautoeat.json.

Controls

  • H — Toggle ZynAutoEat
  • J — Open ZynAutoEat Settings

Compatibility

  • 🖥️ Client-side only; works on servers without the mod (QoL only).
  • 🧵 Forge loader; built for Minecraft 1.20.1.

Requirements

  • Forge 47.x (MC 1.20.1)
  • (No Fabric API needed for Forge build)

How to use

  • Enable with H (you’ll see an action-bar toast).
  • Configure blacklists via J; off-hand is prioritized automatically.
  • Put food in off-hand/main/hotbar and play — the mod chains bites until full and pauses for your inputs.

Notes

  • Lightweight by design: no spam, no input conflicts, no server requirements.
  • Special handling for fishing rod to prevent unintended casts between bites.
  • UI styled to match the Fabric build (centered list, YES/NO toggles).

Credits