zvhouses-1.0.4+mc26.1.2.jar
Curse Maven Snippet
What's new
ZV-Houses 1.0.4+mc26.1.2 — first release for Minecraft 26.1.2
What's new
- ZV-Houses now runs on Minecraft 26.1.2 with NeoForge 26.1.2.99+.
- Everything from the 1.21.1 line comes across: 26 buildable houses, the standalone Blueprint system (craft a blank blueprint, cut it in a vanilla stonecutter to pick a house, place the station, deposit materials, hit Build), 164 blocks, 190 recipes, 97 structure templates. No mod dependencies.
Requires / compatible with
- Minecraft 26.1.2 — exactly this version. The mod declares
[26.1.2]and will cleanly refuse to load on 26.1, 26.1.1 or a future 26.1.3 rather than crash. - NeoForge 26.1.2.99 or newer. Earlier 26.1.2.x builds (.71 through .98) are refused — the mod is compiled against .99's API surface and has not been tested below it.
Migration notes
- This is a separate line from the 1.21.1 builds, not an upgrade to them. Keep using 1.1.9 on 1.21.1; worlds do not carry across Minecraft versions.
- Version numbers run lower than the 1.21.1 line on purpose. The port restarts at 1.0.x
while 1.21.1 continues at 1.1.x. The
+mc26.1.2suffix in the filename is the thing to read — it is derived from the actual build pin, so it cannot disagree with the jar.
Under the hood
- Full port to 26.1's reworked APIs: retained-mode GUI rendering, the ValueInput/ValueOutput persistence rework, the new registry id-before-construction contract, the 1.21.4+ item model definition layer, and the Gizmos-based outline renderer.
This mod has no additional files

