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ZV-Houses

Hand-authored houses you can build in survival with a Blueprint (14 stonecutter options, your own materials) — or install alongside Zombie Village and let villagers build them. Includes furniture, shelves, hearths, shingles, and shutters.
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zvhouses-1.1.8.jar

File namezvhouses-1.1.8.jar
Uploader
jdb_hkfjdb_hkf
Uploaded
Aug 5, 2026
Downloads
38
Size
1.1 MB
Mod Loaders
NeoForge
File ID
8582708
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:zv-houses-1556127:8582708"

Learn more about Curse Maven

What's new

ZV-Houses 1.1.8 — release notes

What's new

  • Modded blocks now fit blueprint deposit slots. Any building block that matches a slot's material — vanilla or from mods like Chipped, Quark, and Create — can be deposited to build a house. Thousands of decorative variants now count, with no mod hardwired as a dependency.
  • Salvage pays off. Tear a structure down and its blocks flow straight into a blueprint — stone and brick variants, terracotta, concrete, sandstone, quartz, deepslate, lodestone/lapis/clay/mud bricks, wood of every type, and more.
  • Rough vs refined stone is respected across all of it. Raw, directly-mined stone (cobblestone, stone, andesite, diorite, granite, tuff, deepslate) fills the rough slots; anything processed at a workstation — bricks, polished, tiles, cut, and every modded variant of those — fills the refined slots. A refined wall still won't accept raw cobble.
  • Ores, metal/gem storage blocks, raw dirt/sand/gravel/ice, and machines are correctly kept out of the stone slots, so a deposit only ever takes real building materials.

Requires / compatible with

  • Minecraft 1.21.1
  • NeoForge 21.1.224+

This mod has no additional files