zvhouses-1.1.8.jar
Curse Maven Snippet
What's new
ZV-Houses 1.1.8 — release notes
What's new
- Modded blocks now fit blueprint deposit slots. Any building block that matches a slot's material — vanilla or from mods like Chipped, Quark, and Create — can be deposited to build a house. Thousands of decorative variants now count, with no mod hardwired as a dependency.
- Salvage pays off. Tear a structure down and its blocks flow straight into a blueprint — stone and brick variants, terracotta, concrete, sandstone, quartz, deepslate, lodestone/lapis/clay/mud bricks, wood of every type, and more.
- Rough vs refined stone is respected across all of it. Raw, directly-mined stone (cobblestone, stone, andesite, diorite, granite, tuff, deepslate) fills the rough slots; anything processed at a workstation — bricks, polished, tiles, cut, and every modded variant of those — fills the refined slots. A refined wall still won't accept raw cobble.
- Ores, metal/gem storage blocks, raw dirt/sand/gravel/ice, and machines are correctly kept out of the stone slots, so a deposit only ever takes real building materials.
Requires / compatible with
- Minecraft 1.21.1
- NeoForge 21.1.224+
This mod has no additional files

