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ZV-Houses

Hand-authored houses you can build in survival with a Blueprint (26 stonecutter options, your own materials) — or install alongside Zombie Village and let villagers build them. Includes furniture, shelves, hearths, shingles, and shutters.
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zvhouses-1.1.2.jar

File namezvhouses-1.1.2.jar
Uploader
jdb_hkfjdb_hkf
Uploaded
Jul 21, 2026
Downloads
15
Size
1.1 MB
Mod Loaders
NeoForge
File ID
8475249
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:zv-houses-1556127:8475249"

Learn more about Curse Maven

What's new

ZV-Houses 1.1.2 — release notes

What's new

  • Underground rooms. 12 new subterranean blueprints join the stonecutter list — Dormitory, Duplex, Officer Quarters, Town Hall, Stable, Barracks, Library, Smithy, Villa, Warehouse, and two stairwells. Cut a blank Blueprint into any of them just like the surface houses.
  • Build straight into the rock. Set a subterranean blueprint against a hillside or deep underground and Build — the room carves its own interior out of the stone and leaves the surrounding terrain intact. You finish standing right in the doorway.
  • Connect them into a base. The rooms are grid-sized and their doorways line up, so placing several in a row links them into a corridor network — lay out a whole underground base or labyrinth.
  • Go down, not just out. The two stairwell rooms (straight and cornered) drop you a floor, so a base can descend as well as spread.
  • Underground walls take finished stone. Their walls are built from processed stone — polished stone, stone bricks, smooth stone and the like — so you supply refined blocks rather than raw cobble. (Surface houses are unchanged.)

Requires / compatible with

  • Minecraft 1.21.1
  • NeoForge 21.1.224 or newer
  • No mod dependencies — works fully standalone, and still integrates with Zombie Village when it's installed.

Migration notes

  • None. Existing worlds, houses, and blueprints are unaffected.

This mod has no additional files