promotional bannermobile promotional banner

Zoo & Wild Animals Rebuilt : ZAWA

Tons of realistic animals and blocks and items to care for them!

File Details

zawa-1.12.2-2.0.0

  • R
  • Mar 21, 2020
  • 11.61 MB
  • 117.8K
  • 1.12.2

File Name

zawa-1.12.2-2.0.0.jar

Supported Versions

  • 1.12.2

2.0.0

*This is not a full changelog, you will find changes, additions, and fixes not listed here*
Added:
-38 new animals
-15 new plants
-Extra data book page to teach about the animals real life status
-Texture overhaul for items
-Support for Bookworm's TBL resource loading
-Campfire which cooks food thrown on top of it
-Improved flying mechanics
-Thirst keep animals hydrated by providing water sources
-Enrichment can no longer kill animals but will negatively affect animals hunger if the stat is low
-Tranquilizing system rework
-Six new plushes
-Complete redesign of the animal data book
-Redesigned animal care guide
-Kangaroo and Zebra attack animation
-Eucalyptus can now be found as a plant, placed, and bonemealed
-New vine block
-Enrichment ball
-New diets for all animals
-Damage handling rework
-Diet handler rework
-NPC rewrite
-Config option to blacklist entities from the animal net
-Players get a care guide when they spawn (can be disabled in config)
-A lot more bugs than the last release
-Running animations for some animals
-Adult animals will defend their children
-Added seine net to collect mussels, shrimp, and other sea life
-Dyable benches
-Redesign the tracking device
-Heat lamp enrichment block
-Botanist & Poacher NPC
-Reimplement rifle
-New doors

Changed:
-Koala remodel
-Removed the command wand : we felt this was useless with the follow button on tamed animals
-Removed the cart : the cart did not make sense to use on the gaur
-ZAWA animals can only be captured (with the net) if they are tranquilized
-Animals lose stats in peaceful unless stat loss is disabled in the config
-Removed undefined gender type since there are only two genders
-The animal ball now places with a random color
-Redo of the animal to player attacking system
-Swing wheel can be sneak broken to keep ropes
-All grates now act as slabs
-Increase animal needed sleep by 66%
-When animals have low enrichment they will recover less hunger bars
-The version number is now 2.0
-Increased yield for fence recipes
-Hippo water movement rework
-Enrichment balls now have 100 health
-Rework bird perch to be more efficient
-Benches can be dyed
-Smoother dolphin jump animation
-Full hunger animals can be healed with the food they eat when right clicked
-Better crafting recipes
-Saddles are removable with a shift right click
-Increase size multiples from 9 to 14
-Increase net uses by one
-Reduce trait effect on taming
-Bar fence and steel bars cannot be passed

Fixed:
-Fixed a bug where the fan palm would not decrease stack size when placed
-Fixed a bug where double high plants would drop themselves in creative when broken
-Fixed an issue preventing pyropia from spawning
-Fixed an issue where water creatures didnt have children (not yet)
-Fixed an issue where hippos couldnt be fed melons
-Fixed an issue where sub items didnt show for food items in the data book
-Plant placeable blocks are now pulled from the dirt, sand, and gravel ore dictionaries to ensure more compatibility
-Fixed a bug which allowed animals to attack you while they were in the ATV
-Fixed a bug which allowed animals to attack you while in peaceful
-Fixed issues where some animals would not show their true variant and fix variant randomization
-Fixed an issue where balls would not save their color or health when broken
-Fixed a bug where the nets would not place entities properly with your cross-hair
-Fixed a bug where nets could catch non-living entities such as falling sand
-Fixed a bug which caused the wrong animal to show in the data book when standing near another animal