File Details
zawa-1.12.2-1.7.0
- R
- Sep 1, 2019
- 12.32 MB
- 630.4K
- 1.12.2
- Forge
File Name
zawa-1.12.2-1.7.0.jar
Supported Versions
- 1.12.2
Curse Maven Snippet
1.7.0
Added:
-Anaconda animation
-Sleeping for nearly all animals
-New okapi model
-Gharial baby model
-Gorilla baby model
-More detailed/realistic spawn locations for animals, including improved support for Biomes O Plenty and Traverse biomes
-New item model for bench item
Changed:
-Removed the shotgun and rifle : we did not feel like these items fit well with the mod.
-Slightly shrink elepehant, kangaroo, anaconda, salamander, and tree frog
-Start implementing new model format for animals
-Lion animation
-Limit head Y rotations on tiger animated mobs to stop neck body splitting
-Exploration guide now shows animals spawn eggs instead of the animal
Fixed:
-Casting issue in the orca
-Fix issue where gaur walk animation would be cancelled too soon
-Fixed an issue where the asian elephant subtitle text was broken
-Fixed a bug where blink textures would often not be placed correctly over eyes
-Fixed an issue where the koala blink texture wasnt loaded
-Fix package send issues
-Fixed a bug where red pandas could lean against tall grasses, bushes, and flowers
-Fixed bug where altitude increasements would sometimes cause water creature overspawns
-Load configs at later time to allow biome dictionary to be properly populated with other mod biomes
-Fixed an issue where baby blinks wouldnt render
-Fixed issue where kelp would attempt to grow where it couldnt causing item drops
-Fixed render issues with tree frog
-Fixed a issue where animals loosing enrichment would display food loss particle
-Fixed an issue which caused the follow button to appear for aquatic animals
-Fixed an issue where the exploration guide would change its image size based on screen size

