Zombies Are Real

Zombie localized damage system, sound and horde dynamics, improved combat and scape mechanics, and more!

File Details

ZombiesAreReal-1.9.2.jar

  • R
  • Nov 1, 2023
  • 41.61 KB
  • 4.8K
  • 1.12.2
  • Forge

File Name

ZombiesAreReal-1.9.2.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:zombies-are-real-931651:4832597")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Build: 1.9.2 patrick: Remove localized damage system for projectiles

========= Build: 1.9.1 patrick: Fix players making too many sound alerts when moving

    Fix zombies not following the player immediately

========= Build: 1.9 patrick: Players can hit a little faster

    Zombies have now a localized damage system

    Zombies loose speed if a leg is damaged

    Zombies loose attack damage if an arm is damaged

    Zombies are killed if the head health reach zero

========= Build: 1.8 patrick: Player gets tired after fighting too much

    Players are slower when walking backward

========= Build: 1.7 patrick: Zombies do not avoid water anymore

    Zombies can not detect players if they do not move and are not really close

    Zombies attract other zombies when they chase a player

    Zombies attract other zombies when they watch a player

    Zombies are now stronger

    Fix zombies alerting them self of their own sounds

    Player jumps makes sounds that attract zombies, but not if they are sneaking

    Player jumps now consume more movement energy

    Player makes now sounds that attract zombies when they hit a block

    Player makes now sounds that attract zombies when they interact (right click actions)

    Player makes sounds that attract zombies when they walk or run, but not when sneaking

    Horde size reduced

========= Build: 1.6 patrick: Zombies can now only be injured with coherent objects

    Zombies make now louder sounds to attract others

    Zombies appear now more frequently

    Fix zombies appearing in water

    Fix zombies registry name

========= Build: 1.5 patrick: Zombies now are attracted by sounds

    Zombies now make more eye contact

========= Build: 1.4.1 patrick: Fix the FOV that gets too close after jumping

    Fix speed exhaustion

    Fix zombies been too fast

    Fix zombies been too weak

    Fix player providing too much nockback

    Fix SpeedHelper to work in multiplayer

========= Build: 1.4.0 patrick: Zombies do not drop raw meet anymore

    Zombies need to be really close to hurt players

========= Build: 1.3.0 patrick: Players slow down after jumping

    Players get exhausted after running or jumping too much

========= Build: 1.2.0 patrick: Players can sneak to avoid zombies

    Players can push zombies away

    Players can not hurt zombies with an empty hand

========= Build: 1.1.0 patrick: Zombies now get a random health, attack damage and speed value

    Zombies now do not look down in an unnatural way

    Zombies now do not change direction while attacking

    Zombies now can not see you that far