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ZombieMod ReForged

59 zombie types with hand-built AI, and the JSON to write your own. Your players join with a vanilla client.
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ZombieMod 3.6.2+mc26.1.2

File namezombiemod-3.6.2+mc26.1.2.jar
Uploader
sablednahsablednah
Uploaded
Sep 30, 2026
Downloads
11
Size
811.3 KB
Mod Loaders
NeoForge
File ID
9022359
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:zombiemod-reforged-1658560:9022359"

Learn more about Curse Maven

What's new

2026-09-30. Hold at NeoForge 26.3.0.36.

Changed

  • The 26.3 jar now says which NeoForge it needs: 26.3.0.33 up to 26.3.0.36. NeoForge 26.3.0.37-beta renamed part of its config API, so mods with a common or server config — this one, JourneyMap and many others — fail to load on .37 and later with NoSuchFieldError: ModConfig$Type. On those builds you now get a clear "needs an older NeoForge" message instead of that crash. Stay on NeoForge 26.3.0.36-beta until NeoForge 26.3 has a stable release; ZombieMod will follow it then.
  • Nothing changes on 1.21.11, 26.1.2 or 26.2; those jars are rebuilt to keep all four on one version.

Requirements — there is a jar per Minecraft version, named for the one it was built against. Take the one that matches your server.

Minecraft NeoForge Java
1.21.11 21.11.42+ 21
26.1.2 26.1.2.95+ 25
26.2 26.2.0.59+ 25
26.3 26.3.0.33 – 26.3.0.36 (NeoForge beta; not .37+) 25

Install on the server. Your players do not need the mod — a stock client can join and meet every genus. Installing it client-side too is optional and adds the ZombieDex screen.

This mod has no additional files