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Zombie Game : Reborn

The rebirth of ZombieGame[Mod] which enhances zombie AI to create apocalypse experience.

Authors:

  • Aljun2007: Design & Code
  • Deepseek: Assistant & Advisor

๐Ÿ‘ด Old Version


๐ŸงŸ What is this mod?

A mod that makes Minecraft zombies smarter and more dangerous! If you've played "Zombie Apocalypse 100 Days" scenarios, you know the thrill of being hunted by intelligent zombies. In this mod, zombies are no longer mindless vanilla husks โ€” they think, they break walls, they build bridges, they use weapons. They will make you fear the undead all over again! ๐Ÿซฃ


๐Ÿค” What's new in Reborn?

  • โšก Performance optimized: Pathfinding calls massively optimized for smoother gameplay
  • ๐Ÿ‘€ Zombie Awareness fused: Sensory system overhauled โ€” zombies can smell blood, hear block breaking and gunshots. No more hiding behind a wall and being safe!
  • ๐ŸงŸ 11 specialized zombie types: Each with unique AI and weapons
  • ๐ŸŽฎ Fully customizable difficulty: Control zombie stats, spawn rates, blood moon chance, day-by-day progression through in-game GUI or JSON editing โ€” define your own 100-day apocalypse
  • ๐Ÿ”ง Built-in preset manager: One-click switch between "Global Default", "Initial Default", "Disabled" presets, plus export/import your own configs
  • ๐Ÿค Multi-mod integration: TACZ, Point Blank, Musket Mod sound sensing + gunner zombies, Enhanced Celestials blood moon, Guard Villagers infection
  • ๐ŸŒ Multiplayer friendly: Based on the difficulty level system determined by players' individual survival days, both new and experienced players can have their own pace

๐ŸŽฎ How smart are zombies?

๐Ÿงฑ They break your base!

Zombies detect you behind walls and dig right through!

  • Builder โ€” breaks walls, paves paths, builds bridges, clears overhead blocks, even builds over water
  • Miner โ€” smart digging, prioritizes blocks between them and you

๐Ÿ›ก๏ธ They use shields!

Shield zombies block frontal attacks โ€” use an axe to break their guard! ๐Ÿ’ฅ

๐Ÿงจ They use TNT!

TNT Attacker zombies are pure chaos.

  • Throw mode โ€” pulls TNT from thin air, lights it, and tosses it like a grenade from up to 16 blocks away
  • Self-destruct mode โ€” when enemies get too close, they ignite and blow themselves up
  • Must have mobGriefing enabled to use TNT abilities

๐Ÿน They use ranged weapons!

  • Bow Attacker โ€” shoots arrows from range
  • Crossbow Attacker โ€” uses crossbows (Piglins holding crossbows automatically become this type)
  • Musket Gunner โ€” requires Musket Mod, devastating ranged firepower ๐Ÿ”ซ

๐Ÿ‘ƒ Super sensing!

With enhanced_sense enabled, zombies can:

  • Smell your blood from 64 blocks away ๐Ÿฉธ
  • Feel block vibrations from 16 blocks
  • Hear gunshots from 64 blocks (silencers reduce to 16 blocks) ๐Ÿ”‡

๐Ÿ—๏ธ They build bridges!

Gap in the way? Builder zombies will bridge it themselves โ€” even over water!

๐ŸŠ They swim!

With swimming probability enabled, zombies can chase you through water. Swimming zombies won't convert to drowned (protection mechanic).

๐Ÿ’ช All stats are configurable

Through the config file, you can control: health, armor, speed, damage, knockback resistance, equipment quality and enchantments, sun/fire immunity chance, and more.


๐ŸงŸ Zombie Types (11 total)

Type Description
Dummy ๐Ÿค– No AI, stands still (placeholder/fallback)
Vanilla ๐ŸงŸ Vanilla behavior with enhanced equipment & enchants
Enhanced Vanilla ๐Ÿ’ช Upgraded melee AI
Builder ๐Ÿ”จ Breaks blocks + places paths + bridges + places blocks
Miner โ›๏ธ Smart digging, prioritizes tunneling toward you
Bow Attacker ๐Ÿน Ranged bow attacks
Crossbow Attacker ๐ŸŽฏ Ranged crossbow attacks
Shield User ๐Ÿ›ก๏ธ Blocks frontal attacks + shield bash (use an axe!)
TNT Attacker ๐Ÿงจ Throws TNT like grenades โ€” or self-destructs when close! โญ
Musket Gunner ๐Ÿ”ซ Ranged musket attacks (requires Musket Mod)
Zombie Guard Villager โš”๏ธ Infected guard retains bow/crossbow/musket/shield โ€” all four weapons

โš™๏ธ Configuration

In-game GUI editing:

  1. OP enters /zombiegamereborn config gameProperty
  2. Adjust all parameters visually in real-time
  3. Built-in preset manager lets you save/load/import/export presets

JSON file editing (advanced):

  • See ConfigFileGuide.md
  • Supports 10+ stages for a full difficulty curve
  • Each stage independently controls zombie stats, spawn types, blood moon chance, etc.

๐Ÿ“ฆ Dependencies & Integration

Required:

  • Minecraft Forge

Optional integration mods:

Mod Effect
๐ŸŽต TACZ Zombies hear gunshots
๐ŸŽต Vic's Point Blank Zombies hear gunshots
๐Ÿ”ซ Musket Mod Zombies hear gunshots + Gunner zombies use muskets
๐ŸŒ• Enhanced Celestials Blood moon support (configurable trigger chance)
๐Ÿ›ก๏ธ Guard Villagers Infected guards retain weapon skills (default: off)
โ›๏ธ MineTraps Cactus-immune zombies also ignore spike traps (Nail Trap, Spikes) โ€” barbed wire only slows them

โš ๏ธ Notes

  • This mod uses a zombie type system (zombie_type) different from vanilla: only the correct zombie type can use its corresponding weapon (e.g., only bow attackers shoot)
  • Mixin injection is applied to zombie/zombie villager models โ€” report any mod rendering conflicts (previously conflicted with Wither Storm's zombie model mixin)

โ“ FAQ

Q: Zombies are too hard, I can't survive! ๐Ÿ˜ฐ

A: Lower the values in the config file, or install a powerful gun mod!

Q: Why do some zombies have bows/crossbows/shields/guns?

A: These are specialized zombie types, each with their own weapons and AI. Adjust their spawn weights in the config.

Q: Can this work with other zombie mods?

A: Possibly, but test carefully. Report any conflicts.

Q: Can this be used on servers?

A: Yes! Install on both server and client.

Q: Can I put this in my modpack?

A: Feel free (non-commercial use) ๐Ÿ‘


๐Ÿ’ก Tips

  1. ๐Ÿ—๏ธ Build your doomsday fortress early
  2. ๐Ÿงฑ Don't think walls will save you โ€” zombies will tear them down!
  3. ๐Ÿช“ See a shield zombie? Use an axe to break its guard
  4. ๐Ÿƒ See a group of zombies building a bridge toward you? RUN!
  5. ๐Ÿ”‡ Install silencers on your guns
  6. ๐Ÿ“… The default config ramps difficulty every 10 days โ€” experience a full 100-day apocalypse

๐ŸŽ‡ Finally

Questions or suggestions? Feel free to open an issue on Github!

The Zombie Game : Reborn Team

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