Zombie Apocalypse Addon 1.11.0 - NeoForge 1.20.1
Curse Maven Snippet
What's new
Changes
- Better fresh-install defaults. The first day (day 0) is now safe in daylight so players can gather gear; nights are not. Scheduled hordes now arrive at dusk and last about the whole night (10 minutes) instead of starting at dawn for 5 minutes. Existing configs keep their values; run
/za preset standardto switch to the new balance. - Presets now set hordes to arrive at dusk, and their horde lengths cover the night: Casual 6 minutes, Standard 10, Hardcore 12. Casual now protects every lit area like Standard does.
/za dayshows the time as a clock with the phase, for example19:30 (night), and warns that vanilla/time setresets the day counter.
Fixes
- Forge and NeoForge 1.20.1: an in-game change made while the config file was missing lines no longer writes defaults for those lines, and a hand edit picked up by an in-game change is now announced to operators like other file edits.
- The
[compatibility]section comment pointed at/za compatibility onfor restoring safeguards; it now points at/za config reset compatibility.
Documentation
- New wiki pages: a Config Reference with every setting, its default, allowed range, and description, generated from the mod, and an FAQ.
- The README, descriptions, and wiki now list exactly what a fresh install does and compare the three presets value by value.
Files
zombieapocalypseaddon-2.8.0.jar- NeoForge 1.21.1 (NeoForge 21.1.218+, Java 21)zombieapocalypseaddon-neoforge-1.20.1-1.11.0.jar- NeoForge 1.20.1 (Java 17)zombieapocalypseaddon-forge-1.20.1-1.11.0.jar- Forge 1.20.1 (Forge 47.4.18+, Java 17)
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
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- Incompatible
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