Zombie Village

Undead villagers with 17 professions autonomously build, defend, and expand a village. Soul Well hub + tethered Soul Gates for outposts. Above-ground houses and modular subterranean catacombs, all built block-by-block.
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zombievillage-5.0.2+mc26.1.2.jar

File namezombievillage-5.0.2+mc26.1.2.jar
Uploader
jdb_hkfjdb_hkf
Uploaded
Aug 28, 2026
Downloads
10
Size
1.2 MB
Mod Loaders
NeoForge
File ID
8756062
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:zombie-village-1529208:8756062"

Learn more about Curse Maven

What's new

Zombie Village 5.0.2 — release notes

What's new

  • Zombie Village is now available for Minecraft 26.1.2 on NeoForge — the complete feature set from the 1.21.1 line (4.57.331), ported and fully re-tested.
  • The 26.1 line starts fresh at 5.0.x. The 1.21.1 line stays at 4.57.x and keeps receiving its own files — pick the file matching your Minecraft version.
  • Requires Java 25 (what current 26.1 launchers ship with).

Fixed

  • Horse armor is salvageable again on 26.1 — material detection rebuilt for the new item component format, so gold/iron/diamond horse armor returns the right materials.

Under the hood

  • Full test suite runs natively on 26.1's data-driven GameTest framework: 147 GameTests plus 999 unit tests, all green.

Requires / compatible with

  • Minecraft 26.1.2
  • NeoForge 26.1+ (built and tested on 26.1.2.99)
  • Freedom Lib 1.0.0+ (26.1 build)
  • ZV-Houses 1.0.4+ (26.1 build)
  • Spells & Spellcrafting 2.12.74+ (26.1 build)

Migration notes

  • 26.1 worlds only: worlds from the 1.21.1 line can NOT be loaded on this build. Keep running 4.57.331 for existing 1.21.1 worlds — this release does not replace it.
  • JEI recipe integration is temporarily absent on the 26.1 line (returns in an upcoming build). Everything crafts normally; JEI just won't list ZV-specific recipe helpers yet.

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