zombieplague-forge-1.3.0.jar
Curse Maven Snippet
What's new
- Zombie players (stage 5) can no longer use guns from gun mods (Point Blank, TaCZ, MrCrayfish's Gun Mod, Just Enough Guns, Scorched Guns, Superb Warfare). They keep the gun but can't fire, aim or reload. Configurable: turnedCanUseGuns, gunBlockStage, blockedGunMods, blockedGunItems, allowedGunItems, plus the zombieplague:turned_cannot_use item tag for datapacks.
- Modded humans (guards, recruits, NPCs) now leave corpses automatically (autoDetectHumanoidCorpses).
- Fixed modded mob corpses getting stuck tinted red.
- Corpses are now OFF by default. Enable with /gamerule zombiePlagueCorpses true
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