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Zollern Galaxy

An adventurous space exploration add-on for Galacticraft.
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Zollern Galaxy v1.12.2-2.0.33

File nameZollernGalaxy-1.12.2-v2.0.33.jar
Uploader
ZollernWolfZollernWolf
Uploaded
Dec 12, 2021
Downloads
352
Size
6.8 MB
Mod Loaders
Forge
File ID
3564102
Type
R
Release
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:zollern-galaxy-241940:3564102")

Learn more about Curse Maven

What's new

===== CHANGELOG =====
Zollern Galaxy v2.0.33
=====================

[NEW]
* Added the next new planet, Centotl.
* Added the Kriffon, Purgot and Centotl Villagers.
     - Planet is themed after LV-426 from Alien (1979). Shares similarities, but has its own take on it.
     - Random "Facehugger Eggs" spawn throughout the planet. Try interacting with one.
* Added the Facehugger Egg block.
     - Similar to the Spiderling Egg, breaking one spawns 1 to 4 of the creatures.
     - Facehuggers and Xenomorphs have the capability to hatch these eggs if they come into contact with them.
* Added the Facehugger mob.
     - Almost a one-hit K.O. if it attacks you, so exercise caution.
     - This might end up as a config option later.
     - If killed by a Facehugger, a Xenomoprh is spawned where the entity (or Player) was killed.
     - There is a 5% chance that it will be a Queen.
* Added the Xenomorph mob.
     - Usually only spawns when a Player or entity is killed by a Facehugger, but has been known to spawn elsewhere.
         - They mostly come at night. Mostly.
     - There is a 25% chance that it could be a Queen Xenomorph when an entity is killed by a Facehugger.
     - When anything is killed by a Xenomorph, another one is spawned.
* Added the Queen Xenomorph mob.
     - This is the mod's second boss mob, and is by far the deadliest ever added. Serious firepower will be required.
     - Probably best to nuke it from orbit. It's the only way to be sure.
* Added a config option to toggle showing of Mutant Zombie name tags.
* Added a config option to disable Chargium Lakes on Vortex.
* Added a config option to enable or disable Extra Planets compatibility.
     - If enabled, the mods will work together (on ZG's end).
* Added the Euclid galaxy.
* Added a custom Teleport Type to hopefully prevent the Player from teleporting into an ocean of any sort.
     - This uses the Lunar Lander.

[CHANGES]
* Updated a few block textures.
* Slightly decreased chance of Wind Blowing event to fire on Vortex.
* Slightly decreased size of bounding box in Wind Blowing event on Vortex.
* Slightly lowered rain strength and thunder strength on Vortex.
* Slightly increased day length on Vortex.
* Slightly increased sun brightness on Vortex.
* Greatly decreased chance of lightning striking in Player ticks on Vortex.
* Greatly decreased chunk size on Vortex.
* Halved the total number of blocks that the Wind Blowing event could push the Player on Vortex.

[FIXES]
* Fixed glitch with Galactic HUD regarding F/C temperatures. There was a logic error with type-casting and variable referencing.
* Fixed Wind Blowing event still firing even when the config option was turned off.
* Fixed Storm Amulet not stopping Wind Blowing event when in Creative Mode.
* Fixed (hopefully) ZG Alien Villages spawning in ocean-type biomes.
* Fixed Player deaths sometimes spawning Zombies when not on Metztli.

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