Zollern Galaxy v1.12.2-2.0.33
Curse Maven Snippet
What's new
===== CHANGELOG =====
Zollern Galaxy v2.0.33
=====================
[NEW]
* Added the next new planet, Centotl.
* Added the Kriffon, Purgot and Centotl Villagers.
- Planet is themed after LV-426 from Alien (1979). Shares similarities, but has its own take on it.
- Random "Facehugger Eggs" spawn throughout the planet. Try interacting with one.
* Added the Facehugger Egg block.
- Similar to the Spiderling Egg, breaking one spawns 1 to 4 of the creatures.
- Facehuggers and Xenomorphs have the capability to hatch these eggs if they come into contact with them.
* Added the Facehugger mob.
- Almost a one-hit K.O. if it attacks you, so exercise caution.
- This might end up as a config option later.
- If killed by a Facehugger, a Xenomoprh is spawned where the entity (or Player) was killed.
- There is a 5% chance that it will be a Queen.
* Added the Xenomorph mob.
- Usually only spawns when a Player or entity is killed by a Facehugger, but has been known to spawn elsewhere.
- They mostly come at night. Mostly.
- There is a 25% chance that it could be a Queen Xenomorph when an entity is killed by a Facehugger.
- When anything is killed by a Xenomorph, another one is spawned.
* Added the Queen Xenomorph mob.
- This is the mod's second boss mob, and is by far the deadliest ever added. Serious firepower will be required.
- Probably best to nuke it from orbit. It's the only way to be sure.
* Added a config option to toggle showing of Mutant Zombie name tags.
* Added a config option to disable Chargium Lakes on Vortex.
* Added a config option to enable or disable Extra Planets compatibility.
- If enabled, the mods will work together (on ZG's end).
* Added the Euclid galaxy.
* Added a custom Teleport Type to hopefully prevent the Player from teleporting into an ocean of any sort.
- This uses the Lunar Lander.
[CHANGES]
* Updated a few block textures.
* Slightly decreased chance of Wind Blowing event to fire on Vortex.
* Slightly decreased size of bounding box in Wind Blowing event on Vortex.
* Slightly lowered rain strength and thunder strength on Vortex.
* Slightly increased day length on Vortex.
* Slightly increased sun brightness on Vortex.
* Greatly decreased chance of lightning striking in Player ticks on Vortex.
* Greatly decreased chunk size on Vortex.
* Halved the total number of blocks that the Wind Blowing event could push the Player on Vortex.
[FIXES]
* Fixed glitch with Galactic HUD regarding F/C temperatures. There was a logic error with type-casting and variable referencing.
* Fixed Wind Blowing event still firing even when the config option was turned off.
* Fixed Storm Amulet not stopping Wind Blowing event when in Creative Mode.
* Fixed (hopefully) ZG Alien Villages spawning in ocean-type biomes.
* Fixed Player deaths sometimes spawning Zombies when not on Metztli.
This mod has no additional files

