File Details
zitoenpiece-0.2.7.jar
- R
- Apr 21, 2026
- 5.04 MB
- 1.9K
- 1.16.5
- Forge
File Name
zitoenpiece-0.2.7.jar
Supported Versions
- 1.16.5
Curse Maven Snippet
**ZITOEN PIECE 0.2.7**
**NEW CONTENT**
- **NEW** YONKO system
Pirate Captains can now become a Yonko by:
- Being a Captain
- Having 4 crewmembers (config)
- Must own 1 territory
- Must have 1B bounty (config)
- Must have 8k Doriki (config, FRAUD trait doesn't need this)
Having all these requirements will make you a **Yonko Candidate** , IF there are still spots left, you instantly become a Yonko, however if the 4 spots are taken you will have to beat a Yonko in a duel (/duel system) WHILE BEING a Yonko Candidate ( ❗ ).
**OR**
You can wait till one of the Yonko get their 5th strike, which will turn the Yonko Candidate with the most **Emperor Points** into the next Yonko.
**EMPEROR POINTS**
Every Yonko needs to fullfill the base requirements (listed above), however some Yonko Candidates have better feats than others. For example:
- A candidate can have higher bounty, doriki, more crewmembers
- While another candidate may possess Conqueror's Haki, having forged a Black Blade themselves etc.
- While another candidate has a stronger territory etc
There is a list of feats which will give you Emperor Points, the Candidate with the most Emperor Points is more qualified as a Yonko and will be first in line. THE ONLY EXCEPTION is if you (as a candidate) beat a CURRENT Yonko in a duel. With the /duel command.
(**FULL LIST OF FEATS ON TRELLO**)
**CHALLENGING A YONKO**
As I said before, you can challenge a Yonko (only when you're a candidate) by doing /duel yonko [player]
This command has a 5 hour CD.
The Yonko has to be online and they get 30 minutes to accept the duel, after ignoring 3 duels, they get a strike.
**However**, accepting a duel and defending your title (winning) will give this Yonko -2 strikes, if they're already at 0 strikes, they get 2 graces. This means that their strikes are at: "-2", so they can get 7 strikes before getting dethroned.
If a Yonko defends their title in a duel, they get a 5 hour protection from being able to be challenged again.
Yonkos can lose their Yonko status by getting 5 strikes, if they get 5 strikes they will be de-crowned and the next Yonko Candidate (with the most Emperor Points) will be replacing them.
You get strikes by:
- Losing a Territory (Territory Core getting destroyed)
- Having crewmembers under the required amount (Crewmembers leaving your crew and now your amount is below the Yonko requirement, every crewmember who leaves while below the amount counts as +1 Strike)
- Bounty drops below Yonko Requirement
- Doriki drops below Yonko Requirement (Fraud trait is immune)
- **NEW** Yonko Commander position (If a Commander is in a Yonko Crew, they are now a Yonko Commander), their display is red in their Menu (R).
- Killing a Yonko Commander now also provides Emperor Points
- Commanders who are part of a Yonko **Candidate** crew, can now also help gathering Emperor Points
**MARINE REWORK**
- Marines now have a "Navy" button similar to the "Crew" button, this will show the Navy menu which displays every Marine member on the server/world.
- The Fleet Admiral can now kick members from the Navy (not fully done yet, since I think they shouldnt be able to do that without reason)
- You can now leave the Navy in the Navy Menu, this will turn you into a Civilian
- Added inactivity check for Yonko (configurable)
- If an offline Yonko gets demoted (due to inactivity), a Big News Morgans newspaper will drop
**CHANGES**
- Dominance now has a **2nd** way of gaining EXP: killing things while Haoshoku Haki is active
- Intensity now has a **2nd** way of gaining EXP: using Haoshoku Haki near entities, the more entities feel it, the more EXP (you don't have to knock them out)
**FIXES**
- Fixed Haki Substat bugs
- Fixed Professions not showing up
- Fixed other stuff

