ZiNG's Biomes

ZiNG’s Biomes is a large-scale world overhaul mod that reimagines Minecraft’s biomes from the ground up while introducing a wide variety of brand-new, handcrafted biomes across the Overworld, Nether, and End.

File Details

zings_biomes-1.3.1-neoforge-1.21.8.jar

  • R
  • May 17, 2026
  • 3.22 MB
  • 8
  • 1.21.8
  • NeoForge

File Name

zings_biomes-1.3.1-neoforge-1.21.8.jar

Supported Versions

  • 1.21.8

Curse Maven Snippet

NeoForge

implementation "curse.maven:zings-biomes-1445281:8101681"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Minor Update (May 2026)

*Indicates that it's not obtainable in-game yet

*Indicates that it's in beta and planned to be added when MCreator supported the vanilla version that adds the features where the feature is supposed to be fully implemented for
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- Added Biome Tag: spawns_<entity>
- Updated textures of Raw Silver, Raw Tin, Tin Ingot, Silver Ingot, Silver Nugget, Amber
- Added Tin Nugget
- Added Amberstone, Polished Amberstone, Amberstone Bricks, and Chiseled Amberstone Bricks *Amberstone generates (replacing stone and granite) in Savanna Plateau, Lush Caves, and Pale Garden biomes
- Added Amber and Sulfur Powder
- Added Amberstone Brick
- Removed the original file for Sulfur Powder called "sulfur.png", the original file was duplicated (in Blockbench), renamed to "sulfur_powder.png" and updated to match the palette of Sulfur added in 26.2 vanilla version
- Updated model and texture of Meerkat to fix its model
- Added Tin Ore, Silver Ore, Deepslate Tin Ore, and Deepslate Silver Ore
- Raw Tin and Raw Silver no longer drop from loot tables of Granite and Diorite respectively
- Removed Granite and Diorite loot tables
- Scorched, Tangled, Thawed, and other monster variants now have unique spawn egg textures
- All zombie, creeper, and spider variants now spawn with a 10% chance
- All zombie, creeper, and spider variants now use their own AI instead of using the base AI of the original respectives, and the underwater variants now swim underwater properly
- Tweaked the side texture of grassy sand/grassy red sand to blend in the dark part of the texture better

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*Note: This is the first time, I updated this mod using my Laptop instead of my PC. This mod alongside ZiNG's Ores & Tiers, ZiNG's Birdzing, and ZiNG's Project Red-Horn have been moved from PC to Laptop due to 4 things: concern that Biomes, Ores & Tiers, etc. will end up like Creatures was because of Storage Space issues (likely due to Creatures being the biggest mod ever and has the biggest GB/MB than my other mod projects). The laptop is way better. PC will now be used to do Video Editing, Making Music/Sounds, and making wiki pages and documents (+ the development of a website for ZiNG! Studios). I can continue making updates even when I'm at places now with my Laptop (Lenovo, and using Mouse/Keyboard due to weird/difficult mousepad at a weird right-handed-like place)