Description
This mod focuses on stronger atmosphere, biome identity, new materials, and biome-specific mobs—while staying true to vanilla-style exploration and progression.

🌍 Biome Reworks
These biomes have been fully reworked with new visuals, terrain features, and unique identity:
- Swamp
- Mangrove Swamp
- Jagged Peaks
- Snowy Peaks
- Frozen Peaks
- Mushroom Fields
- Crimson Forest
- Basalt Deltas
- Pale Garden
- Dark Forest
- Grove
- Lush Caves
- End Highlands
- Flower Forest
- Old Growth Pine Taiga
- Taiga
- Old Growth Spruce Taiga
- Grove
- Snowy Taiga
- Jungle
- Sparse Jungle
- Meadow
- Desert
- Badlands
- Savanna
- Ocean
- Deep Ocean
- Lukewarm Ocean
- Deep Lukewarm Ocean
- Warm Ocean
- Cold Ocean
- Deep Cold Ocean
- Frozen Ocean
- Deep Frozen Ocean
- Beach
- Stony Shore
- Forest
- Birch Forest
- Old Growth Birch Forest
- Bamboo Jungle
🧭 New Biomes
Explore entirely new environments, each with its own theme and materials:
- Blueberry Grove
- Sandy Peaks
- Frozegrove Swamp
- Dusk Desert
- Desert Oasis
- Old Growth Baobab Savanna
- Mossbark Forest
- Grazed Taiga
- Red Beach
- Starlight Ocean
- Sweet Ocean
- Ultraviolet Garden
- Shamrock Glade
Nether
- Yolked Forest
- Tear Sand Valley
- Fire Sand Valley
🌲 New Wood Types
ZiNG’s Biomes adds a massive selection of new wood sets for building and crafting:
- Blueberry
- Frozegrove
- Palm
- Baobab
- Mossbark
- Grazed Spruce
- Driftwood
- Red Driftwood
- Ultraviolet Oak
- Yolked
- Kapok
- Blackwood
- Chorus
- Fir
- Shamrock Willow
- Willow
- Heartwood
⛏️ New Ores & Minerals
- Tin
- Silver
- Pale Resin
- Ultraviolet Resin
- Amber/Amberstone
- Cryofrost
- Arctic Pearl
Used for crafting, building blocks, and future progression systems.
🐾 New Mobs
- Wooden Birdzing
- Pronghorn
- Fennec Fox
- Meerkat
- Vulture
- Prarie Dog
- Coyote
- Giraffe
- Hippo
- Zebra
- Termite
- Ostrich
- Muskox
- Water Buffalo
- Elk
- Caribou
- Caribou Stray *a undead variant that spawns naturally being ridden by Stray
- Duck
- Swan
- Fly
- Dragonfly
- Lynx
- Ladybug
- Black Bear
- Piranha
- Sardine
- Tuna
- Sea Urchin
- Starfish
- Swordfish
- Seahorse
- Sunfish
- Shrimp
- Jellyfish
- Penguin
- Manta Ray
- Barreleye
- Lightfish
- Anglerfish
- Jawfish
- Deer
- Butterfly
- Boar
- Moth
- Capybara
- Lemur
- Red Panda
Mob Variants
Each biome brings its own dangers with specialized hostile mobs:
Zombies
- Scorched
- Thawed
- Tangled
Spiders
- Drenched Spider
- Poison Spider
- Burned Spider (has Soul variant)
- Sandy Spider
- Icy Spider
Creepers
- Ocean Creeper
- Nether Creeper
- Sandstone Creeper
- Snow Creeper
- Vine Creeper
Illagers
- Mountaineer
Skeletons
- Castaway
Ghasts
- Seaghast
🔮 Planned Updates
- Seasonal forest biomes
- More animals and plants
- More reworks
- Continious support updates involving reworks on newer and upcoming vanilla biomes (which is a every year October thing) such as Sulfur Caves and Dappled Forest
- Villages and more structural variants
- More hostile mob variants
- Violet, Crimson, and Pale Orange dye expansion
- A new dimension focused on berries
- More fruit and berries
- New Crops
- Undead or monster variants/mobs being ridden by Scorched, Thawed, Tangled, Wither Skeleton, Bogged, Parched, Castaway, Vex, Piglin, Shulker, Evoker, Illusioner, Vindicator, Mountaineer, Pillager, and Witch
✨ ZiNG’s Biomes is designed to make exploration feel fresh, dangerous, and rewarding again—without losing the soul of Minecraft.
