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ZG ZoneMap

RPG world and cave map with synchronized markers for Minecraft 1.20.1 / Forge.
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ZG ZoneMap 1.0.0-beta11 - Client - Forge 1.20.1

File namezonemap-client-1.0.0-beta11-protected.jar
Uploader
ElgochogmsElgochogms
Uploaded
Oct 17, 2026
Downloads
4
Size
75.2 KB
Mod Loaders
Forge
File ID
9225256
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:zg-zonemap-1738053:9225256")

Learn more about Curse Maven

What's new

English — CLIENT ONLY

Beta11 improves automatic height-band loading, negative-height recognition and layer scan prioritization. Adds square/circular HUD minimap choices without a decorative border and clips overlays to the circular view. Updates band cache format to ZMT4 while retaining supported older surface/cave data. Both sides must use beta11 (zonemap-3 protocol). Only chunks received by the client can be displayed.

Minecraft 1.20.1 / Forge 47.x / Java 17. Stop the server/client before replacing JARs, keep only one version per side, and back up the world/configuration.

Public protected distribution; private sources, obfuscation mappings and production account/configuration files are not included. Java obfuscation is not an absolute anti-decompilation guarantee. Original release checks and isolated protected-server startup are documented separately; graphical client, real multiplayer and full-modpack behavior are not certified by this upload.

Español — SOLO CLIENTE

Beta11 mejora la carga automática por banda de altura, el reconocimiento de alturas negativas y la prioridad de escaneo de capas. Añade minimapa HUD cuadrado/circular sin marco decorativo y recorta las superposiciones al círculo. Actualiza la caché de bandas a ZMT4 conservando datos anteriores compatibles de superficie/cueva. Ambos lados deben usar beta11 (protocolo zonemap-3). Solo muestra chunks recibidos por el cliente.

Detén ambos lados antes de sustituir los JAR, deja una versión por lado y respalda mundo/configuración. Distribución pública protegida sin fuentes, mapas de ofuscación ni datos privados de producción. Las pruebas locales no certifican cliente gráfico, multijugador real ni modpack completo.

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