Zero Immunity

Removes the global damage immunity timer (i-frames) for both players and mobs

Zero Inmunity

A lightweight combat overhaul that removes the Global Immunity Timer (i-frames) from all entities.

Key Features:

  • True Combat: Removes the 0.5s cooldown after an entity takes damage.
  • Double-Edged Sword: This affects both Players and Mobs.

Additional Notes:

  • This don't affect to the damage of enviromental sources to improve the gameplay

Dependences:

This mod requires the mod konfig of iamkaf.

Author's Note:

This is my first mod. I will be actively updating it and adding new configuration options to improve usability and balance. Stay tuned for future improvements!

QA:

¿Can i use this in a modpack?

  • Yes

Contributing:

If you have any suggestions u can leave them in the comments here or on the github project.

Credits:

This mod uses as dependency for configs the mod konfig of iamkaf

The Zero Immunity Team

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