Zero Inmunity
A lightweight combat overhaul that removes the Global Immunity Timer (i-frames) from all entities.
Key Features:
- True Combat: Removes the 0.5s cooldown after an entity takes damage.
- Double-Edged Sword: This affects both Players and Mobs.
Additional Notes:
- This don't affect to the damage of enviromental sources to improve the gameplay
Dependences:
This mod requires the mod konfig of iamkaf.
Author's Note:
This is my first mod. I will be actively updating it and adding new configuration options to improve usability and balance. Stay tuned for future improvements!
QA:
¿Can i use this in a modpack?
- Yes
Contributing:
If you have any suggestions u can leave them in the comments here or on the github project.
Credits:
This mod uses as dependency for configs the mod konfig of iamkaf