zeppelin_must_have-0.17.0.jar
Curse Maven Snippet
What's new
Zeppelin Must Have — Update 0.17.0
Version 0.17.0 expands the Airship Burner system, introduces two new decorative airship casings, improves Create integration, and adds new in-game Ponder documentation.
Highlights
- Airship Burners can now consume steam directly from Create boilers.
- Added Airship Brass and Airship Bronze Casings.
- Added full Create encasing support for shafts, cogwheels, and fluid pipes.
- Expanded the Airship Burner Ponder scene.
- Added new automated compatibility and behavior tests.
Airship Burner Boiler Support
Airship Burners can now operate directly from the steam generated by a Create boiler.
Place an Airship Burner directly above an active boiler to connect it automatically.
Fuel Priority
The burner follows this fuel priority:
- Fuel stored inside the burner's internal reservoir.
- Steam supplied by the connected Create boiler.
A burner will therefore continue using its dedicated fuel whenever it is available. Boiler steam is used automatically only when the internal reservoir is empty.
Boiler Efficiency
The amount of steam power produced by the burner scales with the current efficiency of the connected boiler.
A more powerful and stable boiler will provide better burner performance, while an inactive or insufficiently heated boiler will not produce usable steam.
Real Boiler Load
Airship Burners are registered as actual boiler consumers.
They consume available boiler capacity and are included in Create's boiler engine calculations. This prevents burners from generating free propulsion without affecting the boiler's available output.
Multiblock Support
The burner automatically resolves the controller of a connected multiblock fluid tank.
This allows it to operate correctly when placed above any valid block of a complete Create boiler structure.
Diagnostics
Engineer's Goggles now display additional information for Airship Burners, including:
- Boiler steam connection status
- Current boiler efficiency
- Internal fuel availability
- Active fuel source
Installing or removing a burner also causes the neighboring boiler to immediately reevaluate its connected consumers.
New Airship Casings
Two new decorative casing families have been added:
- Airship Brass Casing
- Airship Bronze Casing
These blocks are designed for airship interiors, machinery rooms, boiler compartments, propulsion systems, and industrial structures.
Both casing types include:
- Connected textures
- Crafting recipes
- Loot tables
- Block and item models
- Localized names
- Ponder documentation
- Create-style encasing interactions
Create Encasing Support
Airship Brass and Airship Bronze Casings can now be applied to supported Create components.
Supported components include:
- Shafts
- Small Cogwheels
- Large Cogwheels
- Fluid Pipes
Encased components preserve their original mechanical or fluid functionality while adopting the visual style of the selected airship casing.
The update also includes the required block entities, renderers, Flywheel visualizers, models, textures, blockstates, recipes, tags, and interaction logic.
Ponder Updates
The Airship Burner Ponder sequence has been expanded with additional instructional scenes.
The new steps explain:
- How to place a burner above a Create boiler
- How automatic boiler steam fallback works
- How burner output scales with boiler efficiency
- How burners consume real boiler capacity
- Why internal burner fuel has priority
- How to inspect burner status using Engineer's Goggles
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