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ZenCloche

Crafttweaker support for Immersive Engineering Garden Cloche

Adds support to register crops and fertilizers to the Immersive Engineering Garden Cloche through Zenscript.

 

With this small mod, it is possible to add other mod's crops and saplings (or anything, really) as valid inputs to the Garden Cloche.
It is also possible to register item and fluid fertilizers. More information and documentation available on the wiki: https://github.com/michelegargiulo/ZenCloche/wiki

 

List of features:

  • Possibility to adding recipes to the Immersive Engineering Garden Cloche, specifying outputs, required soil, and optionally a BlockState to display
  • Possibility to register new fluids as fertilizers, with an associated fertility value
  • Possibility to register new item as fertilizers, with an associated fertility value
  • [from 1.2] Possibility to remove (un-register) crops and fluid fertilizers one by one
  • [from 1.2] Possibility to remove (un-register) all item fertilizers
  • [from 1.2] Commands to list all registered fluid fertilizers and crops 

 

Future plans:

  • Possibility to register crops specifying a list of BlockStates, that will be displayed cyclically

The ZenCloche Team

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