ZeldaCraft v2.1
Curse Maven Snippet
What's new
Hello everyone, I'm finally back with another update! This mod is also getting very close to 50k downloads on Curseforge, and I just want to thank you all for supporting and hopefully enjoying my project, it means the world to me. So here's what the update's bringing:
Added -
- The Spinner
- Spinner Tracks
- Deku Shield
- Big (Boss) Door
- SFX for both the dungeon and boss doors
- Big Key
- Gilded Sword
- Stages 2 and 3 of the Goddess Sword
- Eye Switch and Timed Eye Switch
- Slingshot
- All Night Mask Contract
- Song Core (crafting item)
- Gamerule to toggle needing song sheets to play a song on the ocarina
- Config to set how many hearts a player needs to pull the Master Sword
- New crafting recipies
- New advancements
- Added descriptions to arrows
- Added the notes to play each song in the song sheet description
- Misc. additions
Changed -
- Backend optimizations
- Hookshot/Longshot can now grab items
- Owl statue now works across any dimension
- Overhauled Epona's song (Makes nearby cows give lon-lon milk and summons Epona)
- Pure metals now spawn, and have been changed to deepslate ores
- Royal tomb marker now spawns (not always directly above the structure, but always close)
- Split some config settings into a client config
- Magic mirror no longer jitters when using
- Crublestone no longer annihilates your ears when bombGriefing is true*
- Hero Bow doesn't play draw animation when the player doesn't have arrows
- Changed some advancement names
- Rupees types now drop based on enemy health
Known Bugs -
- Spinner has a visual bug after ascending or descending for 8+ blocks
- Unsure about any multiplayer bugs, as I haven't had an opportunity to test them.
Pretty sure that's all, and hopefully there's no worse bugs than a visual glitch this time. I want to thank you all again for 50k downloads, and let you know that I'm going off to college soon, which will likely mean that I'll have less time to work on updates, although if I'm consistent it should be fine. Have fun and as always let me know if you find any bugs or want to suggest something, and enjoy the update.
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