Zelda Craft

A mod based on the Legend Of Zelda franchise by Nintendo, using custom 3D models and features to give the best experience.

File Details

ZeldaCraft v1.9

  • R
  • Jul 8, 2024
  • 8.74 MB
  • 133
  • 1.20.1
  • Forge

File Name

ZeldaCraft1.9.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:zelda-craft-478063:5515320")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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Hi, hope you all are doing good! This update took a lot longer to get out than it should have considering there wasn't really much added or changed and some of these things should have been added a while ago. Anyway, here's what's new:

 

Added -

 - Giant's Knife

 - Capsule Machine Coins

 - Fairy Ocarina

 - Warp Flute

 - Spirit Flute

 - Timeshift Ore/Shards

 - Ocarina of Time Link armor set

 - Dark Link OoT armor set

 - Rupee Wallet

 - Mobs drop rupees now (60% green 10% blue and 30% nothing. I still don't know much about doing stuff with mob drops and will probably add mob specific drops later)

 - Ocarina songs* (Song of Storms, Epona's Song, Sun's Song, Zelda's Lullaby, and the Song of Soaring**) (*Song of Storms and Sun's Song are don't work half the time and I'm not sure why)(**No owl statues to use the Song of Soaring with)

 - Fierce Deity Sword (unobtainable for now, and in the N64 version the sword was indeed half white)

 - Treasure Chest (The key item chests from OoT3D)

 - Deku Mask (no transformation yet)

 

Changed -

 - Epic Fight animation compatibility is now built-in

 - Hylian Shield remodel

 - When in the off-hand, the Triforce applies its effects in every slot of the hotbar (dunno why it wasn't like that in the firstplace)

 - Iron and Hover boots use the OoT boot model

 - Fixed the Lokomo Sword texture crash issue

 - Sword Shrine shows up with /locate

 - The Royal Tomb actually spawns now, and using /locate for it won't freeze your world (also you find it in old spruce and old pine taiga biomes now)

 - Drastically reduced file size because for some reason AUDIO FILES TOOK UP 42 MEGABYTES. So I compressed them and there were no drops in quality to my knowledge

 - Molten ore spawns now

 - The Ocarina of Time can play some songs now

 - Ancient Capsule Machine spawn in ancient cities

 - All masks are Curios items now, so Curios is now a dependency

 

Known Problems -

 - As previously said some of the ocarina songs can be iffy on working

 - When using Epic Fight, the link armors are invisible and the masks are weirdly rotated, and the EF wiki has not helped so if anyone knows how I can make a resource pack to fix custom 3d armor models with epic     fight, help would be appreciated.

 

I'm pretty sure that's all, and  provided there are no gamebreaking things that I overlooked, the next update should be 2.0 which I have big plans for, and will most likely take a while even without procrastinating, but I'll try and deliver. Have fun and as always let me know if you find any bugs or want to suggest something, and enjoy the update.