🌐 Zeek’s Server Mod
Zeek’s Server Mod adds a collection of multiplayer features for players and server owners, including homes, public warps, player teleporting, an economy, shops, a player market, clans, bounties, expandable storage, player statistics, and server-management tools.
Many features use interactive inventory menus, keeping the mod simple and convenient to use without drastically changing the Minecraft experience.
🏠 Homes
Players can save and manage personal locations throughout the world.
Homes support custom names, icons, colors, notes, access settings, and an upgrade system that allows players to purchase additional home slots through the economy.
🌎 Warps
Public warps provide shared destinations that every player can access.
Each warp can be customized with its own display item, color, description, location information, and sound, making it easy to organize important server locations.
🔄 Player Teleporting
Players can request to teleport to another player or invite another player to teleport to them.
Requests can be viewed, accepted, or denied through an interactive menu. Players can also customize how they receive teleport requests, while configurable delays and movement checks help keep teleporting balanced.
↩️ Back Locations
The back system remembers important previous locations and allows players to return to them.
This includes locations recorded before supported teleports and player deaths, making it easier to recover from accidents or continue travelling.
💰 Economy
The built-in economy gives every player a persistent balance that can be earned, spent, transferred, or managed by server staff.
Players can review their recent transactions, while balances are integrated with other systems such as homes, shops, markets, bounties, and storage upgrades.
🛒 Server Shop and Selling
The server shop provides a menu-based system for buying and selling items.
Items are organized into searchable categories, can be marked as favourites, and display their calculated values directly in their tooltips. The selling system supports protected item handling and safely stores unsold or returned items for later reclaiming.
🏪 Player Market
Players can create listings and sell items directly to other players through a shared market.
Listings include prices, quantities, seller information, search and sorting options, purchase confirmation, expiration handling, and a reclaim system for expired or returned items.
🛡️ Clans
Players can create and manage clans with custom names, tags, descriptions, banners, roles, and permissions.
The clan system includes invitations, member management, leadership controls, clan homes, configurable member limits, optional name tags, and searchable clan menus.
📦 Clan Vaults
Clans can use shared, persistent storage for their members.
Vault access is controlled through clan roles and permissions, while configurable pages and item searching make larger shared inventories easier to manage.
🎯 Bounties
Players build bounty values through gameplay, with different outcomes for ordinary deaths and player kills.
Defeating another player can claim part of their bounty as an economy reward. The system also tracks special server titles such as the most wanted player, richest player, and player with the greatest playtime.
💎 Expandable Ender Chests
The mod replaces standard Ender Chest access with a menu-based storage system that can be expanded using the economy.
Players can purchase additional storage rows, while server staff can inspect another player’s Ender Chest when necessary.
📊 Player Statistics
Detailed player statistics are recorded and displayed through an interactive menu.
The system tracks multiplayer activity over time and allows server staff to inspect statistics for other players, including players who are currently offline.
⚔️ Combat Tagging
Players who enter PvP combat receive a temporary combat tag with a visible countdown.
Teleportation features are restricted while combat-tagged, preventing players from using homes, warps, back locations, or teleport requests to immediately escape a fight.
📋 Server Display Features
Zeek’s Server Mod includes custom server presentation features such as:
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A configurable scoreboard
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A customized player list
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Formatted chat messages
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Clan tags
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Player titles
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Balance and bounty displays
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Custom player nameplates
These systems bring important player and server information together in a consistent format.
⚙️ Player Settings
Players can manage supported preferences through an interactive settings menu.
Available settings cover features such as teleport requests, message display modes, scoreboard visibility, clan-tag visibility, shop behaviour, and other personal interface options.
🔧 Administration and Configuration
Server owners receive tools for managing players and the mod’s server-wide systems.
Administrative features include player inventory and Ender Chest inspection, economy and bounty management, warp management, player-stat viewing, scoreboard editing, and restrictions for selected vanilla commands.
Major systems can be enabled, disabled, or adjusted through configuration, including:
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Combat tagging
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Economy and market behaviour
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Teleport requests
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Homes and home upgrades
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Public warps
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Clans and clan vaults
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Bounties
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Expandable Ender Chests
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Back locations
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Feature limits, prices, delays, and cooldowns
Configuration can be shared globally or stored separately for each world.
Zeek’s Server Mod brings commonly used multiplayer systems together in one mod, giving players convenient server features while giving owners control over how those features work.

