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Zifeng Skill Tree

Convert FE energy into skill points and unlock 32 skills — base attributes, amplifiers, ultimates, and combat auras — in a full skill tree for NeoForge 1.21.1.
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zifeng_s_custom_skill_tree-1.20.1-Forge-1.3.6.jar

File namezifeng_s_custom_skill_tree-1.20.1-Forge-1.3.6.jar
Uploader
wuliaoaszqbwuliaoaszqb
Uploaded
Aug 31, 2026
Downloads
35
Size
334.4 KB
Mod Loaders
Forge
File ID
8781023
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:zcs-1643398:8781023")

Learn more about Curse Maven

What's new

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Zifeng Skill Tree — CurseForge 更新报告(双语精简版)
Zifeng Skill Tree — CurseForge Changelog (Bilingual)
Minecraft 1.20.1 Forge + 1.21.1 NeoForge · v1.3.6
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【版本 Version】v1.3.6

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English Version:
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v1.3.6:
- ✨ Passive potion effects now last FOREVER (Integer.MAX_VALUE, HUD shows "**:**" — no countdown): Indestructible Body (Resistance / Absorption / Fire Resistance), Starry Eyes Night Vision, Village Hero, Void Body absorption. Effects are actively removed when the skill is toggled off or reset (matched by duration+amplifier, never touches other sources).
- 🩹 Healing Aura reworked: applies a 2400-tick (2 min) Regeneration every 10 seconds — finite duration so it expires naturally when you leave range (no entity-scan cleanup, no lag).
- 🛠️ FIXED (1.20.1 Forge only): block-breaking bugs with Auto Smelt / Drop Multiplier / Break All / Relocation Art:
  - Root cause: the old BlockEvent.BreakEvent takeover canceled vanilla breaking + manually setBlock(AIR) → container items vanished (playerWillDestroy skipped), double sounds, and Mekanism machines didn't consume energy.
  - Rewritten on the native Global Loot Modifier (GLM) system: drops are edited AFTER generation but BEFORE becoming entities — vanilla container/particle/energy flow untouched.
  - Break All (mine bedrock/barrier/command blocks) fully fixed on 1.20.1: mining progress + GameMasterBlock permission + drop injection — unbreakable blocks now break with a progress bar and drop their own item (bedrock → bedrock, barrier → barrier, command block → command block). 1.21.1 already used the native BlockDropsEvent — no change needed.
- ✅ Save-compatible; both platforms identical (114 skills / 9 columns).

Requirements: Forge 47.3.0+ (1.20.1, Java 17) / NeoForge 21.1.248+ (1.21.1, Java 21). No other dependencies.

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中文版:
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v1.3.6:
- ✨ 常驻药水效果改为无限时长(Integer.MAX_VALUE,HUD 显示 **:** 不倒数):不坏金身(抗性/吸收/抗火)、星瞳夜视、村庄英雄、虚空之躯吸收。技能关闭/重置时按特征(时长+等级)主动移除,绝不误删其他来源的同类效果。
- 🩹 治愈光环重做:每 10 秒给范围内友方施加一次 2400 tick(2 分钟)生命回复——有限时长自然过期,离开范围无需扫描回收,不卡顿。
- 🛠️ 修复(仅 1.20.1 Forge)方块破坏相关 bug(自动熔炼/方块掉落倍率/万物挖掘/挪移术):
  - 根因:旧 BlockEvent.BreakEvent 接管方案取消原版破坏 + 手动 setBlock(AIR) → 箱子物品消失(playerWillDestroy 不执行)、双重音效、Mek 机器不耗能。
  - 改为原版 Global Loot Modifier(GLM)机制:在掉落物生成后、变实体前修改掉落列表——容器/音效/能量全部走原版流程,技能效果照常生效。
  - 万物挖掘(挖基岩/屏障/命令方块)1.20.1 完整修复:挖掘进度 + GameMasterBlock 权限放行(同创造)+ 掉落注入——无法破坏的方块现在有进度条、能挖穿、并掉落自身方块物品(基岩→基岩、屏障→屏障、命令方块→命令方块)。1.21.1 原本就用原生 BlockDropsEvent,无需改动。
- ✅ 旧存档兼容;两平台功能/版本号完全一致(114 技能 / 9 列)。

环境要求:Forge 47.3.0+(1.20.1,Java 17)/ NeoForge 21.1.248+(1.21.1,Java 21),无其他依赖。

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