Zifeng Skill Tree

Convert FE energy into skill points and unlock 32 skills — base attributes, amplifiers, ultimates, and combat auras — in a full skill tree for NeoForge 1.21.1.
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zifeng_s_custom_skill_tree-1.21.1-NeoForge-21.1.248-1.2.3.jar

File namezifeng_s_custom_skill_tree-1.21.1-NeoForge-21.1.248-1.2.3.jar
Uploader
wuliaoaszqbwuliaoaszqb
Uploaded
Aug 10, 2026
Downloads
48
Size
212.9 KB
Mod Loaders
NeoForge
File ID
8617632
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:zcs-1643398:8617632"

Learn more about Curse Maven

What's new

【版本 Version】v1.2.3

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English Version:
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v1.2.3:
- ✨ NEW: Magic Amplify column — the skill tree is now 5 columns with 75 skills total. Ars Nouveau & Iron's Spells 'n Spellbooks compatibility: mana amplification/regen, cast-time & cooldown reduction, and 9 spell-school powers (Fire/Ice/Lightning/Holy/Ender/Blood/Evocation/Nature/Eldritch). Skills need the corresponding mod installed to take effect (red warning shown otherwise)
- 🔥 NEW: Auto Smelt ultimate (30 points) — mined drops are auto-smelted using furnace recipes (iron ore → ingot, gold ore → ingot, sand → glass, etc.). Judgment order: furnace first → Fortune (extra drops keep count, all smelted) → skill drop multiplier (applied to finished products). Recipe cache rebuilt on /reload
- 🎯 NEW: Mob Spawn Egg drop (up to 5 levels, +10% per level) and Mob Head drop (up to 5 levels, +10% per level; killing a player drops a head with their skin)
- ⚖️ Balance: amplify effects ×10; XP gain now 1+points×2 (10 levels = 21×); aura attack frequency changed to multiplicative ×0.9/level (20 levels ≈ 1.2 attacks/sec); Aura Empower (chaos/Boss damage, shield-break, crystal) moved to the aura column (1000 points, once); Unbreakable cost 50→1/level; Mob Drop/Block Drop/XP Gain cost 10→50/level
- 📐 Skill system: base skills cost 1 point/level (linear +1), amplify skills 2 points/level (linear +2, magic cast/cooldown reduction linear +5); amplify attributes doubled; Unbreakable split from Mining; drops split into Mob Drop / Block Drop / XP Gain; auras now have prerequisites (Damage/Speed need Blade 100 + Attack Speed 100); Void Spear needs Damage Aura 100
- ⚡ Star Energy Converter: adjustable input rate (type a number), unlimited-mode toggle button, Jade plugin shows 64-bit energy (beyond the 2.1B int cap), creative energy cube outputs unlimited energy
- 🛠 Fixed: unified 5-layer render hierarchy (background/tree/tooltip/border/UI panels), column titles no longer stack on the top layer, modpack registration compatibility

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中文版:
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v1.2.3:
- ✨ 新增:魔法增幅列 — 技能树升级为五列共 75 技能。新生魔艺与铁魔法兼容:魔力增幅/魔力恢复、吟唱缩减、冷却缩减、9 流派法术强度(火焰/冰霜/雷电/神圣/末影/鲜血/召唤/自然/异界)。技能需安装对应模组才生效(未安装显示红字提示)
- 🔥 新增:自动熔炼终极(30 点)— 挖掘掉落自动按熔炉配方熔炼(铁矿石→铁锭、金矿石→铁锭、沙→玻璃等)。判断顺序:先熔炉 → 再时运(额外掉落保持数量全部熔炼)→ 再技能增幅(掉落倍率作用于成品)。配方缓存 /reload 自动重建
- 🎯 新增:刷怪蛋掉落(上限 5 级,每级 +10%)和怪物头颅掉落(上限 5 级,每级 +10%;击杀玩家掉落其皮肤头颅)
- ⚖️ 平衡:增幅效果 ×10;经验获取改为 1+级数×2(10 级 = 21 倍);光环攻击频率改为乘法递减 ×0.9/级(20 级 ≈ 每秒 1.2 次);光环强化(混沌/Boss 伤害、破盾、水晶)移至光环列(1000 点一次性);工具不毁消耗 50→1/级;生物掉落/方块掉落/经验获取消耗 10→50/级
- 📐 技能体系:基础技能每级 1 点(线性 +1)、增幅技能每级 2 点(线性 +2,魔法吟唱/冷却缩减线性 +5);增幅属性翻倍;工具不毁从采掘拆分;掉落拆分为生物掉落/方块掉落/经验获取;光环新增前置(伤害/速度需锋刃精通 100 + 疾攻术 100);虚空之矛需杀戮光环·伤害 100
- ⚡ 星能转换机:输入速率可调(数字框输入)、无限制开关按钮、Jade 插件显示 64 位能量(突破 21.4 亿 int 上限)、创造能量方块无限输出
- 🛠 修复:统一五层显示层级(背景/技能树/悬浮提示/边框/UI 面板)、列标题不再叠加到最上层、整合包注册兼容

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