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YNet [XNet Fork]

YNet is a highly optimized networking cable system for items, energy, fluids, information, ...

YNet is a XNet fork with some bug fixes and changes. XNet is a mod which adds a single type of cable: a networking cable. Using networking cables you can instantly transport items, fluids, energy, and information. The main focus of this mod is efficiency and flexibility. Efficiency in that it is possible to make huge cable networks (tested with two chests seperated by a cable of 12000 blocks long) with no lag. The cables themselves are not even tile entities. Flexibility in that the controller allows for really flexible configuration for distributing information.

 

Fixes made with this fork are:

  • Cables have proper collision boxes
  • Fixed pasting connector configuration bug where you can set speed values to exploit or crash the game with setting speed to 0

 

YNet is only for 1.12.2

 

Please use "Issues" page to post the problems you get with the mod or if you have any suggestions to it. Issues posted on CF will be ignored.

The YNet [XNet Fork] Team

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