This is an AI‑made Yu‑Gi‑Oh! mod. It adds a Graveyard Dimension, six Spell Cards, one Trap Card, one Monster Card, a card box, and one Millennium Item.
The six Spell Cards are: Monster Reborn, Snatch Steal, Feather of the Phoenix, Grassland, Swords of Revealing Light, and Multiply.
The Trap Card is: Mirror Force.
The Monster Card is: Kuriboh.
The Graveyard Dimension is an eternally dark, bedrock‑made perfectly peaceful world. Players cannot travel there. Only in Duel Mode (activated by pressing G) will creatures that die nearby be teleported to this dimension — note that they drop no loot.
I. Card Effects
- Monster Reborn: Summon one creature from the Graveyard Dimension to become your minion.
- Feather of the Phoenix: Consume this card plus one card from your inventory to retrieve one card sent to the card chest in the Graveyard Dimension.
- Grassland: When placed on the ground, it turns blocks in a certain surrounding area into grass blocks. Creatures that naturally spawn on plains within this area get +2 Attack and +2 Health. The blocks revert if this card is destroyed.
- Snatch Steal: Turns a creature that is not already your minion into one of yours; the creature regenerates health periodically afterwards.
- Swords of Revealing Light: After being placed, it restrains nearby creatures. The card self‑destroys after some time. Unlike in the original game, this is reworked as a Continuous Spell.
- Multiply: May only be used on your minions with Attack less than 2. For 30 seconds, the target continuously spawns copies of itself; a maximum of 20 copies can exist at once.
- Mirror Force: Can be placed face‑down on the ground. When you or one of your minions is attacked, the game pauses and asks whether to activate it. If activated, all hostile creatures nearby are killed.
- Kuriboh: Has two attack modes.
1. When there are not many Kuribohs around, it rams enemies, dealing 1 damage.
2. Five Kuribohs group up and self‑detonate, dealing 4 damage.
Holding this monster card in your hand can block one instance of damage.
II. New Structure
- Industrial Illusions Inc.: A modern‑style high‑rise building, an important place to obtain cards.
III. Duelists
Duelists are naturally‑spawning mobs that can appear in any biome, more commonly inside villages. They attack hostile mobs on their own initiative.
When you are in Duel Mode, they will challenge you. Outside Duel Mode, they are invincible.
While dueling, you must defeat all of their monsters first; only then can your monsters attack the Duelist themself.
Each Duelist has a random set of cards. Upon death, they drop one of their owned cards.
If you have the Millennium Eye, you can see which cards they possess.
IV. Millennium Eye
It spawns with a chance inside chests in desert temples or Industrial Illusions Inc. buildings.
Right‑clicking grants you the ability to see other Duelists’ cards.
Do not use this item while low on health.
- Card Box: Currently has no major function; it can only store items.
V. Restrictions
- You may have at most five minions at the same time.
- Within a 9‑chunk radius, there cannot be more than five Continuous Spells, Traps, and monsters equipped with Equip Spells in total.
VI. Ways to Obtain Cards
1. Defeat Duelists
2. Pegasus may spawn randomly in villages. Give him minerals for a chance to receive a card. Rarer minerals yield higher odds. You may try at most five times. After giving you one card, Pegasus disappears.
3. Loot from chests

