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Yet Another Thirst

Adds a dynamic thirst bar and customizable hydration mechanics to elevate your survival gameplay.
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YetAnotherThirst-neoforge-1.21-1.5.0.jar

File nameYetAnotherThirst-neoforge-1.21-1.5.0.jar
Uploader
MinhNHMinhNH
Uploaded
Jul 8, 2026
Downloads
81
Size
327.5 KB
Mod Loaders
NeoForge
File ID
8395113
Type
R
Release
Supported game versions
  • 1.21.1
  • 1.21

Curse Maven Snippet

NeoForge

implementation "curse.maven:yet-another-thirst-1563280:8395113"

Learn more about Curse Maven

What's new

Added

  • Water Boiler: A new water purification machine that heats and processes dirty water into safe, purified water.
    • Features dynamic in-world fluid level rendering.
    • Custom GUI screen with energy, temperature, and fluid level indicators, styled with Immersive Engineering-inspired orange titles.
    • Integrates with Immersive Engineering's external heaters (automatically active if Immersive Engineering is installed).
  • Advancement system with 11 advancements guiding players through the full thirst progression:
    • Stay Hydrated — craft a Clay Bowl to begin managing your thirst (root).
    • Desperate Measures — drink water directly from a source block using your bare hands.
    • Singin' in the Rain — drink rain by looking straight up during a storm.
    • Risk Taker — drink dirty water and suffer the consequences.
    • Pure Mechanics — craft a Filter Frame to start purifying your water supply (requires Create).
    • Wear and Tear — have a filter core wear out completely and become clogged.
    • Reduce, Reuse, Recycle — wash a clogged Fabric Filter Core in a cauldron.
    • Boiling Point — craft a Water Boiler to heat and purify water.
    • Liquid Gold — consume a drink with Purified quality.
    • Brink of Death — survive dehydration damage while at 0 thirst.
    • Crimson Thirst — suspend thirst mechanics by becoming a Vampire (Vampirism / Supernatural).
  • Expanded built-in default hydration values for popular mods, registered out of the box without any configuration required:
    • Farmer's Respite: teas (green, yellow, black, rose hip, dandelion, gambler's), coffee, melon juice, apple cider.
    • Create: Builder's Tea.
    • Farmer's Delight: apple cider, melon juice, milk bottle, fruit salad, soups, stews, and baked goods.
    • Brewin' & Chewin': beers, spirits, cocktails, and specialty brews.
    • Collector's Reap: limeades, popsicles, and teas.
    • Farm & Charm: herbal teas, soups, and fruit dishes.
    • Tough As Nails: all canteens (dirty, normal, purified across all tiers), juices, and ice cream.
    • Supernatural: Blood Bottle.
    • Cold Sweat: Filled Waterskin.
    • Brewery: beers and whiskeys.
    • Bakery: cakes, pies, cupcakes, and pastries.
  • New configuration options for fine-tuning water purification machines:
    • Filter Frame (requires Create): base throughput speed, per-tier durability and maximum purity caps, and contamination-based decay multipliers.
    • Water Boiler: internal tank capacity.
  • Localization Updates: Standardized and updated "Front of the machine" and other block state messages across all supported languages (English, French, Russian, Japanese, Simplified Chinese, Traditional Chinese, Korean, Polish, and Vietnamese).

Changed

  • Cauldron water purity mixing now uses the worst-case (minimum) purity of the two sources instead of a weighted average blend. Adding lower-quality water to a cauldron that already contains cleaner water will now always pull the result down to the dirtier level.

Fixed

  • Hand drinking now correctly cancels the vanilla item use action on the client side, preventing unwanted double-interactions when drinking from water source blocks.

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