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Xiaoxiang Tripod Invasion

The terrifying Tripods from War of the Worlds (2005) have descended upon your world. Hear the horn, run for your life, and try to survive the harvest.
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xx_tripod_invasion-0.0.116.jar

File namexx_tripod_invasion-0.0.116.jar
Uploader
XiaoXiangXiaoXiang
Uploaded
Oct 8, 2026
Downloads
1.1K
Size
2.9 MB
Mod Loaders
Forge
File ID
9094666
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:xiaoxiang-tripod-invasion-1723644:9094666")

Learn more about Curse Maven

What's new

Xiaoxiang's Tripod Invasion v0.0.116 Changelog

This update covers v0.0.111 through v0.0.116. It fixes loading alongside GeckoLib, lets NPCs see a tripod through its own shield, slows the first day's lightning, and makes tripods keep walking on natural terrain. The model, textures, sounds, and the 500-block invasion regions are unchanged.

Compatibility:

  • Custom cage, rig, and meta files no longer sit in geo/, so GeckoLib 4 can load beside this mod
  • The mod still runs with or without GeckoLib, and does not require it

Shield & Combat:

  • An open shield no longer blocks a mob's line of sight to that tripod
  • Real walls, another tripod's shield, shared shield blocks, and unloaded chunks still block sight
  • Collisions, projectiles, pathing, and damage are unchanged

Invasion:

  • After the first strike, each marked site waits a random 20–60 seconds before the next bolt, about one to three times a minute
  • Sites strike on their own timers; there is no world-wide cap
  • Strike damage, fire, locations, the 500-block density, and the second-day emergence are unchanged
  • A countdown already saved by an older version may fire once more on the old timer, then use the new interval

Movement:

  • Toes search for real ground within reach, so slopes no longer reject a valid step
  • Turns can plant a step slightly toward the intended heading, and a planted turn still counts as progress
  • A foot that is still in the air keeps a stance the body can actually reach
  • When blocked, the tripod can sidestep or back up for a short distance, then return to the same destination
  • If the body needs to crouch, the leg that requires it is raised first
  • A rough surface route inside loaded chunks only suggests a direction; every step still uses the real leg length, support, and collision checks
  • Breach checks no longer treat the tripod's own shield as a block to destroy
  • Turns and crouches can still pause for a few seconds. This does not mean every terrain can be crossed

小翔的三腳機器入侵 v0.0.116 更新說明

本次更新涵蓋 v0.0.111 至 v0.0.116。修正與 GeckoLib 同時載入、NPC 隔著護盾看不見本體、第一天雷擊過密,以及自然地形上走不動的問題。模型、貼圖、音效與 500 格入侵區域維持不變。

相容:

  • 籠子、骨架與 meta 不再放在 geo/,可與 GeckoLib 4 一起載入
  • 沒有安裝 GeckoLib 也能正常遊玩,本模組不依賴它

護盾與戰鬥:

  • 護盾開啟時,生物可以看見這台三腳機器
  • 真實牆壁、其他機器的護盾、共用護盾與未載入區塊仍然遮擋視線
  • 碰撞、投射物、尋路與傷害不變

入侵:

  • 每個雷擊點先打一次,之後間隔改為隨機 20~60 秒,大約每分鐘 1~3 次
  • 各地點各自計時,沒有全圖共用的次數上限
  • 雷擊傷害、燃燒、地點、500 格密度與第二天破土不變
  • 舊存檔裡已經在倒數的短間隔,可能再照舊時間打一次,之後才用新間隔

移動:

  • 腳趾在腿長可達的高度內尋找真正的地面,上坡不再把有效落點排掉
  • 轉彎時可以朝預定方向提前落腳,站穩後的轉向也算前進
  • 還沒落地的腳會留在身體真正站得到的範圍內
  • 被擋住時可以短距離側移或後退,再回到原來的目的地
  • 需要降身時,先抬最需要降身的那條腿
  • 已載入區塊內的地表路線只提供方向;每一步仍要通過腿長、支撐與碰撞
  • 破障不再把這台機器自己的護盾當成要拆的方塊
  • 轉向與降身仍可能短暫停步。這不代表任何地形都能走過去

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