Xiaoxiang Sects Expanded 1.0.42
Curse Maven Snippet
What's new
Xiaoxiang Sects Expanded — Changelog
1.0.82
Requires Xiaoxiang Cultivation World 0.2.106 or newer.
Mortal currency
- Villages and towns now trade in the main mod's copper coins: 文 (1 copper), strings (9 copper) and guan (81 copper). One low-grade spirit stone is worth about 10文.
- Coins pay for inns, shops, tolls, odd jobs, contests, bets, cards and arm-wrestling.
- Dealings with cultivators and games in the capital still use spirit stones.
- Money changers at toll keepers and guild masters swap coins and spirit stones. The rate moves between 0.8 and 1.2 each day and gets worse during sieges and raids.
- Town chests now hold copper and strings instead of gold nuggets. Clan houses and treasuries also hold guan and sometimes relic accessories.
- Kingdom tribute is paid half in spirit stones and half in coins.
- Your sect now has a coin purse. Garrison upkeep comes out of coins first, and the garrison office has an option to withdraw them.
- Tailors sell low-grade relic accessories for coins.
Capital services
- Capital bank: deposit coins and earn 1% interest a day, on up to 100 guan.
- Royal Transit: once your favour is 40 or higher, the king will teleport you between capitals for a fare in coins.
Markets
- Cities now have market streets of the main mod's trading stalls near the plaza. They restock daily, with prices in copper.
- Stall licence: buy a 7-day licence to place your own stall inside city walls. Townsfolk will buy from it.
Races
- Shops refuse to serve demon and half-demon players, and nearby guards attack them.
- Mortal Guise Talisman (new item): the gambler sells it for 300文. It lets you pass as human for 30 minutes.
- The gambler's back room sells demonic goods.
Main-mod integration
- Demon sieges: the main mod's demon armies can now besiege mortal cities, and city guards fight demon cultivators.
- If the city holds, each defender gets 5 guan and +12 favour, and the city's loyalty rises.
- If the city falls, its loyalty drops and nearby players are told it has fallen.
- Foundation Quality adds up to +10% to the main mod's breakthrough chance, capped at 99%. The bonus counts when you attempt the breakthrough, but the chance shown in the main mod's screen doesn't include it.
- Death in a secret realm now follows the main mod's death realm-loss setting:
- If the setting is off, you lose only your cultivation progress and are left wounded.
- If it is on, you lose one major realm, and the main mod's own penalty no longer cuts that loss short.
1.0.78 – 1.0.80
Item art redesign
All drawn from scratch.
- New designs for the sect token, the siege items, the jade pendant and the beast armour.
- The gate keys look like proper keys.
- The formation-breaking talisman looks like a paper talisman.
- The Beast Soul Crystal is now an orb and has been renamed Beast Soul Orb (妖魂珠).
1.0.77
Requires Xiaoxiang Cultivation World 0.2.106 or newer.
Main mod 0.2.106 update
- Updated the addon to work with Xiaoxiang Cultivation World 0.2.106.
- Fixed crashes and errors caused by the new higher realms, from Celestial Immortal up to Great Dao Saint.
- The Cultivation screen's ☯ Dao Path and ⛩ Ascension buttons were moved to fit its new size.
- Sect chests opened with Lootr now follow the addon's loot balance like ordinary sect chests.
- Dying in a secret realm now uses the main mod's 0.2.106 combat demotion.
- From Golden Core upward, the Ascension Pavilion also sells the main mod's new breakthrough key items.
Removed
- Wild biomes and wild structures, and their entries in the jade slip.
Built as an addon for Xiaoxiang Cultivation World. Thanks also to Threateningly Mobs. I don't own those mods; anything will be removed on request.
This mod has no additional files

