Xiaoxiang Sects Expanded 1.0.38
Curse Maven Snippet
What's new
Xiaoxiang Sects Expanded 1.0.50 - Secret Realm Guardian Fixes
Thanks to wrath615 for reporting that the last isle warden in ranked gates sometimes couldn't be found! This update fixes it and makes realms much clearer.
FIXED
- Wardens could fall into the void or fail to spawn, leaving a realm impossible to finish. Missing guardians now respawn at their posts when you come near.
- Guardians no longer wander off or fall off their islands; they walk back to their posts, and are carried back if they stray too far or fall.
- Only players can defeat guardians now. The void, falls, pets or other mobs can't kill them; if one dies any other way it returns to its post at full health.
- Realms work even without Threateningly Mobs installed (a cultivator boss stands in for the beast).
NEW
- Guardian counter: a bar at the top of the screen shows how many guardians still stand and which ones (e.g. "2/6: Warden of the Great Maze, the Sky Shrine Keeper (spar)").
- Opening any chest in a realm makes every remaining guardian glow for 30 seconds.
- Every isle now tells you what to do when you step on it (title + chat hints):
- Sky Shrine: no warden here. Spar with the Shrine Keeper; winning counts as the warden and rewards cultivation pills (this was the "missing" warden!)
- Main isle: slay the Sovereign and every warden to open the golden gate home
- Great Maze: cross it, the warden waits at the exit
- Brazier Vault: light all five braziers
- Trapped Shrine: watch for hidden pressure plates
- Gatekeepers and rune seals: spar the keeper or break the seal to open the door
Credits: Built as an addon for Xiaoxiang Cultivation World. Thanks also to Threateningly Mobs. I don't own those mods; anything will be removed on request.
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