File Details
v21.10.0.4 for Fabric 1.15.2
- B
- Jun 8, 2021
- 784.72 KB
- 6.2K
- 1.15.2
- Fabric
File Name
Xaeros_Minimap_21.10.0.4_Fabric_1.15.2.jar
Supported Versions
- 1.15.2
Curse Maven Snippet
* Compatible with Xaero's World Map 1.11.0 or newer. Version 1.14.1 is HIGHLY recommended.
* Reworked how entity icon model layers work. The layers will now be detected automatically by tracing the entity renderer. Should support a lot more modded mobs now. The new system should also have no issues handling custom-defined model parts for layers that previously would not work properly.
+ Added helmet support to the entity icon rendering.
* Fixed the main icon model not being centered on the Z axis. You might need to adjust your json definitions.
* Replaced the 'variantIdMethod' option in the icon definition json with 'variantIdBuilderMethod'. The mod is backwards-compatible with the old files though.
* Replaced 'extraLayerAllowed' option in the icon definition json with 'layersAllowed', which works with the new layer system.
* Fixed the meaning of the icon type "model" in the icon definitions. It will now use the actual default model config even if a non-default one is defined for the "default" variant key.
* Brought back the old design of having the main entity dot be visible under the view direction arrow. This way it is much easier to quickly determine which point of the arrow points forward.
* The main entity dot will now be rendered on top of waypoints instead of underneath.
+ Added a transparent background to the on-map compass letters to make it more visible over bright blocks.
* Fixed light value display not being translatable.
* Fixed the "Unknown Biome" biome display result not being translatable.
* Fixed using the commands with the "minecraft:" prefix (added by mods) when teleporting between dimensions.
+ Added a new config-only option "debugEntityVariantIds" for when you are interested in the entity variant IDs being printed in chat/console when new IDs are encountered while rendering the entity icons. Can be helpful when working on the entity icon packs.
* Fixed conflict with Canvas Renderer and potentially other similar mods.
* Fixed conflict with GeckoLib and potentially other similar mods.
* Fixed the entity icon renderer breaking when an entity renderer leaves the matrix stack modified, causing all new entity icons to render blank. For example, this would happen when encountering the "Decayed" mob from Biome Makeover.