woodysorigins-1.0.9.jar
Curse Maven Snippet
What's new
Woody’s Origins — Update 1.0.9
New Origin: Demigod
Carry a divine spark within a fragile mortal body. Survive your trials and progress through four stages:
Mortal Vessel
Awakened Blood
Divine Scion
Demigod Ascendant
Evolution descriptions remain mysterious—discover your potential as you play.
Death resets Demigod’s evolution kill progress while keeping earned evolution tiers. A lightning strike marks your fall, followed by “Gods deems you unlucky”.
After death, receive Glowing, Bad Luck, and ±5% spell-power variability for ten minutes. Repeated deaths neither stack nor refresh this penalty.
Six New Backgrounds
Storm Survivor: Thrive in rain and resist lightning, but beware fire.
Grave Pilgrim: Hunt undead to restore health at an extra hunger cost.
Trail Cook: Turn prepared meals into stronger recovery.
Ruin Delver: Explore dark ruins with improved mining and safer falls.
Pit Fighter: Chain attacks for speed and gain armor when wounded.
Hedge Witch: Draw magical recovery from flowers, leaves, and moss.
More Unique Origins
Wood Elf: Improved projectile damage while standing still.
Moon Elf: Enhanced jumps beneath the night sky.
Ogre: Melee attacks can cleave nearby enemies.
Yeti: Chill attackers in freezing biomes.
High Elf: Recover mana faster while standing still.
Incubus: Recover health from nighttime victories.
Vikling: Deal bonus damage with sprinting attacks.
Class Improvements
Spellblade: Gain a short speed boost after dealing spell damage.
Dawnwarden: Protect nearby teammates while blocking.
Verdant Warden: Restore health through cultivation.
Orebound Artificer: Gain temporary Haste after mining ore.
Character Creation
Selection now follows Origin → Background → Class, with existing bundled choices preserved.
This mod has no additional files

