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WynnChaYuan

Wynncraft Translation
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wynnchayuan-0.2.7.jar

File namewynnchayuan-0.2.7.jar
Uploader
LyuChaChaLyuChaCha
Uploaded
Oct 4, 2026
Downloads
46
Size
34.0 MB
Mod Loaders
Fabric
File ID
9054583
Type
A
Alpha
Supported game versions
  • 1.21.11

Curse Maven Snippet

Fabric

modImplementation "curse.maven:wynnchayuan-1674936:9054583"

Learn more about Curse Maven

What's new

更新內容

  • 對話不再打字打到一半改口:同一句台詞被收成兩條、各翻了一次(刪掉 879 條;另外在韓文、俄文、西文補刪了當初漏掉的 2029 條,刪之前把 1464 條已經寫好卻用不到的譯文搬到實機條目)。
  • 繁體中文四條錯譯:兩句台詞的譯文對調、薩滿一條技能敘述整句翻錯、一處疊字、一句掉了說話者前綴。
  • 簡體中文十一句對話因為譯文裡有對話字型畫不出來的字,整句退回英文。
  • 「發現地區:」那一行的地名改成跟探索點清單一致,同一個地點不再有兩個名字。
  • 各語言同一個詞兩種說法共 91 處,包括日文九個世界事件名在地圖標記與聊天訊息上不一樣。
  • 兩個不同的英文詞共用一個譯名共 24 處:Dwarf 與 Gnome 撞名、韓文的 Dash/Charge/Lunge 三個技能同名、俄文的 Dash/Charge/Haul 同名、繁中的 Concussion/Confused 與 Corroded/Devitalize 同名、Lootrun 的 Missions 跟 Quest 都叫「任務」。
  • 同一隻怪因為名牌樣式不同被翻成兩個名字,83 處統一(日文 5、韓文 15、俄文 35、西文 28)。
  • Raid 名夾在句子中間沒翻到的幾處(繁中、韓文、俄文、西文),俄文的大小寫也統一了。
  • F6 的提示用詞跟它指的那顆按鈕一致。
  • Taproot 這個探索點改用地點名,不再沿用同名任務的譯法。
  • 書卷、護符、面向的名稱納入 F6 的「翻譯物品名稱」開關,按住 Shift 看得到英文原名。
  • 繁體中文與簡體中文:{~} 前後補上空格(61 處)。
  • 社群貢獻帶進來的 172 條實機條目補到全部七個語言並翻完(原本只有日文有)。
  • 日文、韓文、俄文、西文各補了兩千多條:任務外的 NPC 對話與對話選項、任務書與地城的獎勵列、NPC 稱號與互動提示、怪物名牌、探索點名稱、Lootrun 與 Raid 的卡片與提示、人名地名物品名這類照原文留的條目。
  • 任務對話:Hollow Serenity 與 Forbidden Prison 兩個任務補完,簡體中文、日文、韓文、俄文、西文都到 100%。
  • 洞窟說明補完最後五條(四個語言)。
  • 日文:Dwarves and Doguns 四個章節的任務對話(社群貢獻,感謝 yool141)。
  • 中文的半形 ... 改成「……」(繁中 75 條、簡中 6 條);逐格的載入動畫(./../...)點數就是動畫格數,照原樣不動。
  • 技能敘述裡的名稱改成跟詞表一致——寫成第三種說法時,畫面上會換成另一個詞而且掉回底色。技能點面板補上顏色佔位符。
  • 刪掉 20 條玩家寵物的名牌(匯入實機 capture 時留下的空白條目)。
  • Lootrun 與討伐戰的漂浮字與看板用詞:Hold to Choose、Allies、miniboss、Whelp、Main Attack、Obscured、Quest Req、每日獎勵的 Refresh、促銷看板的 OFF 與 Extra Bonus 各統一成一種寫法。
  • 市集卡片的用字,以及簡體中文裡殘留的六處繁體字。
  • 匯入 2026-10-02 的實機 capture:32 條市場、製作台與聊天訊息。
  • 社群貢獻的任務對話:Mixed Feelings、Desperate Metal、The Envoy Part II,以及一批任務書條目。

What's new

  • Dialogue no longer changes its wording halfway through typing: the same line had been collected twice and translated twice (879 entries removed, plus 2029 that Korean, Russian and Spanish had been missed on — and before deleting, 1464 already-written translations were moved onto the entries the game actually sends).
  • Traditional Chinese: four mistranslations — two lines had their translations swapped, one Shaman ability description was wrong, a doubled character, and a missing speaker prefix.
  • Simplified Chinese: eleven dialogue lines fell back to English because the translation contained characters the dialogue font cannot draw.
  • The "Area Discovered:" line now uses the same name as the discovery list — the same place no longer has two names.
  • 91 places where one term had two different wordings in the same language, including nine Japanese world event names that differed between the map marker and the chat announcement.
  • 24 places where two different English terms shared one translation: Dwarf colliding with Gnome, Korean using one name for Dash, Charge and Lunge, Russian using one for Dash, Charge and Haul, Traditional Chinese using one for Concussion/Confused and for Corroded/Devitalize, and Lootrun's "Missions" reading the same as "Quest".
  • 83 monsters whose name differed depending on which nameplate style was showing (Japanese 5, Korean 15, Russian 35, Spanish 28).
  • Raid names that were left in English mid-sentence are translated (Traditional Chinese, Korean, Russian, Spanish), and the Russian capitalisation is consistent.
  • F6's hint now says the same thing as the button it points at.
  • The Taproot discovery uses a place name instead of borrowing the translation of the quest with the same name.
  • Tome, charm and aspect names follow F6's "translate item names" switch — hold Shift to see the English name.
  • Traditional and Simplified Chinese: spaces added around {~} (61 places).
  • 172 in-game strings a community contributor had collected are now in all seven languages (they were Japanese-only).
  • Japanese, Korean, Russian and Spanish each gained over two thousand entries: NPC dialogue and dialogue choices outside quests, quest book and dungeon reward rows, NPC titles and interaction prompts, monster nameplates, discovery names, Lootrun and Raid cards and prompts, and the names that stay in the original.
  • Quest dialogue: Hollow Serenity and Forbidden Prison are now complete in Simplified Chinese, Japanese, Korean, Russian and Spanish.
  • Cave descriptions are complete in all four languages.
  • Japanese: quest dialogue for all four Dwarves and Doguns chapters (community contribution, thanks yool141).
  • Chinese: eighty-odd translations wrote the ellipsis as three ASCII dots; the frame-by-frame loading animation (./../...) keeps its dots.
  • Ability descriptions now use the same name as the term list - a third wording made the line show a different word and lose its colour. The ability tree panel gained its colour placeholders.
  • 20 player pet nameplates removed (blank entries left behind by an in-game capture import).
  • Lootrun and raid floating text: ten terms that had two wordings each (Hold to Choose, Allies, miniboss, Whelp, Main Attack, Obscured, Quest Req, the daily reward's Refresh, and the sale board's OFF and Extra Bonus).
  • Marketplace card wording, plus six Traditional characters still left in Simplified Chinese.
  • 32 marketplace, crafting-station and chat strings a player brought back from the game.
  • Community-contributed quest dialogue: Mixed Feelings, Desperate Metal, The Envoy Part II, and a batch of quest book entries.

這一版幾乎全是語料與用詞的改動,程式只動了 F6 那一行提示用詞與致謝名單。改動是靠語料本身的對照組與八關檢查驗的,還沒進遊戲實測。


目前還是 beta 狀態,若有任何問題都可以 discord 找 LyuChaCha,或到 GitHub Issues 回報。 部分譯文由人工輸入再經 AI 轉出,一小部分直接由 AI 翻譯,大部分基礎內容都經過人工校稿; 其他語言目前基本上都是圍繞著繁體中文再做 AI 翻譯,可能會有錯譯與用詞不一致的問題。

CurseForge: https://www.curseforge.com/minecraft/mc-mods/wynnchayuan 贊助我們: https://ko-fi.com/lyuchacha

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