skygrid-neoforge-1.21.11-2.0.0.jar
Curse Maven Snippet
What's new
2.0.0 — Minecraft 1.21.11, now on NeoForge and Fabric
Worlds from 1.x are not compatible. Please start a new world.
New
- NeoForge support — the mod is now a single codebase shipping on both loaders
- Block tag support in the config: write
#minecraft:logsinstead of listing every log, and pick up modded blocks automatically - In-game block pool editor with dimension tabs, search and per-block weights — open with
/skygridguior the config button on the Mods screen - New commands:
/skygrid add,remove,weight,tag add,tag remove, all with tab completion over every registered block and tag
Fixed
- The grid no longer ignores the world seed. Previously every world generated an identical layout regardless of the seed entered.
- Chests and spawners now generate with their block entities, so chests are visible and contain loot, and spawners have a mob assigned. Previously both were silently empty.
- Chunk generation does roughly 64x fewer iterations.
Changed
- Water, lava and sugar cane removed from the default block pools — as grid source blocks they flooded the world. Add them back with
/skygrid add minecraft:waterif you want the classic behaviour. - NeoForge now uses the same JSON config as Fabric; the old TOML config is gone.
- The NeoForge chunk generator ID changed to match Fabric.
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