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WT Sky Grid

A modern Sky Grid world generation mod for Minecraft 1.21.X where blocks are placed in a 3D grid pattern, floating in the void. Every block is random — ores, wood, lava, chests, spawners — making for a unique survival challenge where every block counts.

File Details

skygrid-mod-1.0.0-FABRIC

  • R
  • Apr 10, 2026
  • 18.92 KB
  • 9
  • 1.21.1
  • Fabric

File Name

skygrid-mod-1.0.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:wt-sky-grid-1509662:7903037"
Curse Maven does not yet support mods that have disabled 3rd party sharing

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Sky Grid Mod — v1.0.0

🎉 Initial Release!

World Generation

  • Sky Grid world type now appears in the Create New World screen under World Type
  • Blocks are placed in a 3D grid pattern every 4 blocks in all directions, floating in the void
  • Large pool of vanilla blocks including terrain, ores, nether, and end blocks

Loot & Mobs

  • Loot chests randomly placed throughout the grid with dungeon, mineshaft, jungle temple, desert pyramid, and stronghold loot tables
  • Mob spawners randomly placed with varied mob types including Zombie, Skeleton, Spider, Creeper, Enderman, Witch, Blaze, and more
  • Saplings always generate with a dirt block underneath so they can grow into trees

Mod Support

  • Automatically detects and includes blocks from any installed mod
  • Blocks from mods like Biomes O' Plenty, Create, Botania etc. will appear in the grid if installed

Configuration

  • Config file auto-generated at config/skygrid.json on first launch
  • Supports whitelist mode — only allow specific blocks to spawn
  • Supports blacklist mode — allow all blocks except specific ones
  • Use F3+H in-game to find any block's ID to add to your config

Commands

  • /skygrid blocks — shows how many blocks are in the pool and lists the first 50 in chat
  • /skygrid blocks log — dumps the full block list to the game log

Requirements: Fabric Loader 0.16.7+ | Fabric API | Minecraft 1.21.1 | Java 21