ws_effect_lib-1.6.jar
Curse Maven Snippet
What's new
New attributes:
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multicast_time: When you trigger multicast, cast X additional times (no mana cost and ignoring cooldown), where X is the value of this attribute. Multicast only deals 50% damage (configurable).
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multicast_chance: The chance to trigger multicast when casting.
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spell_multishot: When you cast a spell, fire X additional projectiles, where X is the value of this attribute. Additional projectiles only deal 50% damage (configurable).
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spell_ricochet: Your spell projectiles can now ricochet to X additional units/blocks, where X is the value of this attribute. Each ricochet reduces damage by 10%, down to a minimum of 50% (configurable).
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spell_critical: Your spells now have a chance to critically strike for an additional 1.5x damage (can be increased via crit_damage).
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critical_resistance: Reduces critical strike damage taken (not yet enabled).
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physical_critcal: Your physical damage has a chance to critically strike for an additional 1.5x damage (can be increased via crit_damage, not yet enabled).
New curios: Can be obtained from relatively rare loot chests (e.g., Ancient City, Stronghold, End City...).
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Ring of Echoes: Grants a designated spell the ability and chance to multicast.
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Ring of Splitting: Grants a designated spell the spell multishot ability.
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Ring of Refraction: Grants a designated spell the spell ricochet ability.
By default, the above rings cannot modify spells in the Arcane Anvil (but this can be changed in the config).
You can customize which spells can have the corresponding abilities via tags. File location: data\ws_effect_lib\tags\irons_spellbooks\spells
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multicast: Spells here can be affected by multicast; the repeat cast interval is 5 ticks.
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multicast_20: Spells here can be affected by multicast; the repeat cast interval is 20 ticks.
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spell_multishot: Spells here can be affected by spell_multishot; additional projectile offset angle is ±10°. (Note: only projectile-type spells can be placed here.)
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spell_multishot_25: Spells here can be affected by spell_multishot; additional projectile offset angle is ±25°. (Note: only projectile-type spells can be placed here.)
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spell_multishot_recast: Spells here can be affected by spell_multishot; additional projectile offset angle is ±10°. (Non-projectile spells such as Fang Strike can be placed here.)
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spell_multishot_recast_25: Spells here can be affected by spell_multishot; additional projectile offset angle is ±25°. (Non-projectile spells such as Fang Strike can be placed here.)
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spell_ricochet: Spells here can be affected by spell_ricochet (only projectile-type spells can be placed here).
This mod has no additional files

