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Wounds

Voxel wounds where hits land, limb severing, grafting creature limbs and their powers.
0002_03_severed_limbs.png

0002_03_severed_limbs.png

0003_04_headless.png

0003_04_headless.png

0009_10_cooked_limbs.png

0009_10_cooked_limbs.png

0006_07_chimera_heads.png

0006_07_chimera_heads.png

0007_08_chimera_legs.png

0007_08_chimera_legs.png

Description

Wounds turns every hit into a real wound, opened exactly where the blow landed. Skin, fat, muscle, blood and bone show through in voxels depending on the weapon and the damage dealt. A hurt arm swings weaker, a hurt leg drags, and each wound needs the right care to heal.

Saws and heavy blows cut limbs off players and creatures. Severed limbs drop as items you can cook, eat or sew back on with a suture kit. Sew a creature limb onto your own stump and it becomes a graft that lends you that creature's power, from blaze rods to guardian tails, ghast heads and full creature torsos. Grafts can always be sawn off again and swapped for others.

Requires Fabric API. Made by zenh.

Wounds Team

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