Worldsure 0.8.0 (neoforge 1.21.11)
Curse Maven Snippet
What's new
- Load tests. A game test sends 256 chunks holding blocks, chests and biomes of a removed mod through Worldsure from 8 threads at once, the way chunk saves run, three saves each: nothing is lost and no kept data lingers afterwards (about 0.2 to 0.4 s in all). The server test now also turns the stone of all 256 chunks at the origin into a removed mod's block, loads them, changes every one and checks that each was saved with its blocks.
- Biomes of a removed mod are let go from memory once no chunk spot holds their stand-in any more, instead of being kept until the world closes.
/worldsure statusand the log, when a world closes, show how much time Worldsure spent on chunk, entity and item data in the session.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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