worldly-0.1.10.jar
Curse Maven Snippet
What's new
## Worldly 0.1.10
### Added
- Added `/worldly`, a server/runtime control menu for Worldly modes.
- Added server-startable runtime modes for Speedrun, Race, Manhunt, Simon Says, and Random Drops.
- Added HUD customization through `/worldly`, including HUD resizing, positioning, visibility, and full/minimal HUD style.
- Added a local Times Book for completed speedrun targets, including best time, average time, completions, latest run, and recent runs.
- Added Manual Chunk Unlock, a chunk expansion mode where nearby chunks can be unlocked manually.
- Added Simon Says, a reaction challenge mode with timed commands.
- Added Manhunt as a dedicated world type and `/worldly` runtime mode.
- Added new world type preview images for Simon Says and Manual Chunk Unlock.
### Fixed
- Fixed speedrun HUD disappearing after opening `/worldly` in Speedrun world-type worlds.
- Fixed Manhunt waiting/setup flow issues.
- Fixed Speedrun/Race/Manhunt “play again” reusing the same target item.
- Fixed Speedrun world-type replay behavior so world-type runs create a new world while `/worldly` runtime runs replay in the same world.
- Fixed superflat preset customization side effects, including presets like Redstone Ready and Tunneler’s Dream.
- Fixed minimal HUD style not applying to challenge HUDs like Chunklocked.
- Fixed Simon Says jump counting issues and added visible countdown timing.
- Fixed several Chunklocked/Manual Chunk Unlock edge cases and preview registration issues.
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