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WorldGuard (Ported)

A native port of WorldGuard for Fabric and NeoForge, providing advanced region management and server protection.

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Protect your server!
WorldGuard lets you and players guard areas of land against griefers and undesirables as well as tweak and disable various gameplay features of Minecraft.

⚙️ INSTALLATION

Make sure that you are using the Java version of Minecraft on a compatible modern loader.

  1. Set up a modded server running either NeoForge or Fabric (Minecraft 1.21.1).
  2. Download WorldEdit for your respective loader (Required dependency).
  3. Download WorldGuard from this page and place both files into your server's mods folder.

Make sure to check the docs first!

✨ HIGHLIGHTS (A SMALL PREVIEW)

  • Create zones in your world that only permit mods or certain players from building within.
  • Set additional game rules on your server (deny wither block damage, falling damage, etc.).
  • Set game rules on specific areas (food regen, health regen, disable PvP, TNT, control mob damage) in your world.
  • Blacklist certain items and blocks so they can't be used or interacted with.
  • Dump useful statistics and information about your server performance (/wg report -p).
  • CPU profile your server (/wg profile -p).
  • Add useful commands like an immediate "STOP ALL FIRE SPREAD" command.
  • Works natively alongside other major NeoForge, Fabric, and FTB mods.
  • Protects against many types of grief (fire spread, tree growth, TNT cannons, piston machines, crop trampling, paintings and item frames, etc.), and certain interactions can also be allowed (door open, lever usage, etc.).
  • Enable only features you want! Everything is disabled by default. You can just install WorldGuard and configure it later.

❓ FREQUENTLY ASKED QUESTIONS

Can anyone use it?
Only opped users or users with permissions supplied with a modded permissions plugin can use WorldGuard.

How do you use WorldGuard?
To learn how to use WorldGuard, read the docs. Check YouTube for tutorials too!

I need help / Found a bug!
As this is a Beta release, your testing is vital. You may visit the official documentation for core systems guidance. If you encounter bugs, please report them through our official CurseForge tracker channels.

I have some feature requests...
Please leave your suggestions directly in the CurseForge comments section or head over to my Patreon! We are actively adapting and building this mod toward a seamless 1:1 match with the original plugin functionality.

Can I edit the source code?
The source code of this standalone mod port is not open for public modification, but you can review and compile the original EngineHub plugin source code directly through the WorldGuard GitHub Repository.

🔮 Future Roadmaps & Community Votes

This project is actively developed and continuously updated with new systems and community-requested features.

🗳️ Shape the Ecosystem!
Future development priorities for our entire modding portfolio are driven directly by our community. Head over to our Patreon to participate in active polls, discussions, and exclusive feature voting!

Support on Patreon

📦 Modpacks & Community
You are completely free to include this native edition of World Guard in any modpack! No explicit permission is required. Providing a link back to this CurseForge page is highly appreciated.

The WorldGuard (Ported) Team

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My personal modding hub: Shaping the future of Minecraft mods with the community.

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