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WorldEdit Selection Overlay

Make your WorldEdit selections visible, readable, and predictable.
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worldedit_selection_overlay-1.8.0-neoforge-1.21.11-26.2.jar

File nameworldedit_selection_overlay-1.8.0-neoforge-1.21.11-26.2.jar
Uploader
Marshal_RFMarshal_RF
Uploaded
Oct 11, 2026
Downloads
127
Size
1.5 MB
Mod Loaders
NeoForge
File ID
9129006
Type
R
Release
Supported game versions
  • 26.2
  • 26.1.2
  • 26.1.1
  • 26.1
  • 1.21.11

Curse Maven Snippet

NeoForge

implementation "curse.maven:worldedit-selection-overlay-1488534:9129006"

Learn more about Curse Maven

What's new

WorldEdit Selection Overlay 1.8.0

New

  • Live, textured command previews while typing: //set, //replace, //walls, //faces / //outline, //overlay, //center, //naturalize, //hollow, //line, //curve and //flora.
  • WorldEdit block states, legacy numeric IDs and percentage mixtures. Random mixtures display a stable sample; executing the command rolls placements again.
  • Optional in-world cuboid Resize and Move tools, draggable corners/faces, one-block snapping and axis-based wheel movement.
  • Tap G to start/apply; hold it briefly to choose a tool. Escape cancels. X / Y / Z chooses the movement axis. A camera-oriented 3D indicator shows the active axis; moving the selection never moves world blocks.
  • Palette Ctrl+Z / Ctrl+Y, per-drag undo steps and dedicated editing colors, axis colors and line thickness.
  • Live //rotate and //flip / //mirror previews for the copied object when Clipboard Preview is enabled. Typing does not change the real clipboard.
  • Glass, Studio and Classic interface styles with compact settings and a full-screen inspector/palette. Configurable short hover/opening animations.

Improved

  • Region-command drafts, clipboard rendering and interactive editing coordinate their visibility without losing the clipboard setting or cache.
  • Replaced source models are visually suppressed correctly, including partial models. Closing the preview restores the original view.
  • Incremental loaded-section calculation and reusable GPU buffers for command previews; no fixed block-count or distance cap inside loaded selection chunks.
  • NeoForge CUI packaging avoids shared-protocol conflicts; clipboard models use the correct rendering stage and official WorldEdit adapters.
  • The deselect key no longer adds a redundant confirmation message.

Downloads

Choose one JAR for your loader: Fabric or NeoForge. Both cover Minecraft 1.21.11, 26.1, 26.1.1, 26.1.2 and 26.2. Fabric needs Fabric API. Java 21 is required for 1.21.11; Java 25 for 26.x. NeoForge's local WorldEdit on the 26.1 branch needs 26.1.2 or newer.

Command/clipboard preview and interactive editing require integrated singleplayer WorldEdit. Server CUI remains supported for selection visualization and inspection. Editing and Clipboard Preview start disabled. Recommended GUI scale: 2x.

Full overview | GPL-3.0-or-later sources and build instructions