Spawns a configurable structure at the world's spawn point. Additionally, allows specifying the world's spawn point and dimension.
Without configuration, this mod will spawn a house at the player's position, and make it so the player always spawns in the centre of the house, without changing any other logic about the world's spawn location.
config/world_spawn_structures/spawn_structure.nbt can be overriden with any structure you'd like, and config/world_spawn_structures/world_spawn_structures.cfg can be edited to offset the structure relative to world spawn, change the dimension the player initially spawns in, force the player to spawn at specific coordinates, or toggle always spawning at a fixed point in the structure.

