File Details
World Blender v2.0.0 (1.16.3 & 1.16.4 MC)
- R
- Jan 13, 2021
- 996.07 KB
- 9.0K
- 1.16.4+1
- Fabric
File Name
world_blender-1.16.4-2.0.0.jar
Supported Versions
- 1.16.4
- 1.16.3
Curse Maven Snippet
(V.2.0.0 Changes) (1.16.4 Minecraft)
Blender:
- Switched to using a Set in backend to massively improve World Blender's speed at world startup.
- Removed code that parsed and printed out other mod's unregistered worldgen stuff.
This is done to try and speed up World Blender a bit at world startup.
- Found a way to spawn all forms of Villages and Ocean Ruins in a single biome!
Before, there was a quirk with how multiple ConfiguredStructures with the same
base Structure will not spawn all ConfiguredStructure forms when in a single biome.
Dimension:
- Biome size now can be changed with a datapack! Add `"biome_size": 2` entry to data/world_blender/dimension/world_blender.json
and put the entry inside "biome_source". Change the 2 to a larger number for bigger biomes!
- Reworked backend so that the Biome Source now uses the world's seed by default. Add `"seed":` entry to "biome_source" to specify a fixed seed for biome placement.
- Optimized and combined NoFloatingLiquidsOrFallingBlocks and SeparateLavaAndWater features into antiFloatingBlocksAndSeparateLiquids feature to be faster.
- Added cleanSlateWBBiomesAtStartup config option (defaults to true) which will make sure WB biomes
are completely cleared of all other mod's stuff before the blender runs and fills it with everything.
Can help with some mod incompatibility issues.
Structures:
- Fixed Ocean Monuments not spawning in World Blender's dimension.
Mixins:
- Prefixed all my accessor and invoker mixins due to this bug in mixins that could cause a crash with other mods for same named mixins.
https://github.com/SpongePowered/Mixin/issues/430
Backend:
- Added a special mixin by shartte that prevents structures from crashing the lighting threads when they replace a light block.
The logs had NO infomation so special thanks to shartte for figuring out the cause of this crazy crash and allowing me to use his mixin!
https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/4935
- Moved identifierDump.txt to config folder and is now called world_blender-identifier_dump.txt.
- Moved some of my code around so if it causes issues, it now shows up in stacktraces for easier debugging.

