Workhand Tools (0.0.0-beta.11)
Curse Maven Snippet
What's new
v0.0.0-beta.11 - Final custom textures & icons
Complete custom art delivery: all 24 tool textures, robust_stick texture, and updated mod icon are now integrated. Replaces all placeholder PNGs with final designed assets.
Changes
- Custom texture assets delivered
- 25 PNG texture files (16×16 px each) integrated:
- 24 tool textures: Stone/Iron/Diamond × 4 grades × 2 tool types (pickaxe + shovel)
- 1 robust_stick texture
- All textures now display final designed art instead of placeholders
- Custom icon.png for mod (64×64 px) replaces placeholder
- 25 PNG texture files (16×16 px each) integrated:
- Model JSON files aligned with custom textures
- All 25 item model JSONs reference local PNG texture assets
- No changes to model structure — only texture references updated from previous version
- Item icon display fully visual
- All 24 tools now display custom icons in inventory, creative tab, hotbar, and held view
- Robust Stick displays designed icon
- Mod icon updates in launcher and CurseForge
What's Working
- All 24 tools + robust_stick render with final custom textures
- Icons display correctly in all in-game contexts (inventory, hotbar, hand, creative tab)
- Area-mining mechanics (AoE) remain fully functional
- Enchantments, durability, speed, and repair tags work as designed
- Crafting recipes unchanged and fully functional
- Creative inventory displays items in correct order with visible icons
Visual Highlights
Custom textures now show distinct art for each material and grade:
- Stone Tools: Gray stone texture with detail progression (1-4 grades)
- Iron Tools: Metallic silver texture with refining detail
- Diamond Tools: Cyan crystalline texture with angular highlights
- Robust Stick: Thickened wood with metal band reinforcement
- Mod Icon: Workhand Tools emblem (crossed pickaxe and shovel)
Testing Checklist
- ✓ Mod compiles without errors (./gradlew clean build SUCCESS)
- ✓ 24 tools + robust_stick display custom textures in creative tab
- ✓ Item icons visible in inventory, hotbar, and held state
- ✓ All crafting recipes work (24 shaped recipes + robust_stick)
- ✓ Area-mining AoE mechanics functional for all grades
- ✓ Enchantments work correctly
- ✓ Mod icon displays in launcher and CurseForge
Asset Summary
Total assets delivered: 25 PNG files (16×16 px each) + 1 icon (64×64 px)
Status: ✅ 100% custom art complete — no more placeholders
This beta completes Phase 7 (asset delivery phase) of the implementation roadmap with full custom texture art. All gameplay features are production-ready with visual polish.
This mod has no additional files

