File Details
BoringEndGame V10 Snapshot 2w02f
- B
- Oct 11, 2020
- 59.72 MB
- 155
- 1.15.2
- Forge
File Name
BoringEndGame_V10_Snapshot_2w02f.jar
Supported Versions
- 1.15.2
Curse Maven Snippet
Welcome to SNAPSHOT 2w02f!
REMEMBER TO BACK UP YOUR WORLDS, I AM NOT RESPONSIBLE FOR ANY ISSUES.
New Content
Tin and Bronze spears have been added.
Evunica Forest Biome has been added.
Burnt Logs have been added.
Burnt Gray Leaves have been added.
Burnt Wood Planks have been added.
Granite, Diorite bricks and it’s blocks have been added. (Walls, Slabs, Blocks, etc)
Abandoned Stone Bell Tower structure has been added.
Fossils have been added, you can trade them for emeralds using a datapad or craft them into bone meal or coal. They can be found almost everywhere, and specific biomes might have specific drops!
Prismarine Armor has been added. There’s no easy way of getting it yet, and the chestplate gives you water breathing and haste for faster underwater mining, making it a more armored and better version of the scuba gear.
Prismarine tools and weapons have been added. They are slightly worse than ruby but higher in durability compared to ruby.
Prismarine Shard Ore has been added.
Prismarine Gem Shards have been added.
Prismarine Gems have been added.
Broken Bones have been added. Craft them via smashing them with a stone or iron hammer.
Bone Marrow has been added as an emergency food item. Craft it via placing one broken bone into the crafting table.
Thundering Enchantment added, strike down your enemies with a simple lighting attack!
Samurai Armor, Legendary Samurai Armor, Ancient Armor sets have been added.
Ancient Iron, Ancient Steel, and Steel Ingot have been added.
Ancient Steel plates have been added.
Steel Katana and Bow have been added.
Steel Fragments and Steel Nuggets have been added in preparation for future updates.
Mushroom Zombies and Undead Mushroom Samurai have been added. Mushroom biomes are no longer safe from the wrath of the Zombies.
Broken Iron Tools have been added as a weapon set for Mushroom Zombies.
Ancient Iron Ore has been added. This is a miner’s way of acquiring Ancient Iron, but it is rare and can only be found in low amounts. (Located at Y level 30 and below.)
Sand Lizard has been added, you can find these guys crawling around in deserts and savannas.
Rats have been added, they spawn basically everywhere but deserts and some cold biomes and tundras.
Sea Slugs have been added, find them in any ocean biome.
Snails have been added. Find them crawling around in forests.
Ender Lizardman have been spotted roaming around the wilderness. Hunt them down and kill them for pelts.
Reptile Armor has been added.
Reptile Pelts have been added.
Leather Armor bundle has been added, find these in some loot chests.
Zombie leather has been added as a way to convert rotten flesh into leather.
Stone knife has been added as a way to process zombie leather into leather.
Torn Leather has added, there is no use for it yet.
Misc Changes
Early game spears (Iron and Gold) have been rebalanced due to mistakes done in V9a.
Iron spears do 5 damage instead of 4. (It was doing the same damage as stone and flint)
Gold spears now do 4 damage instead of 5. (Now does the same damage as stone)
Ruby spears do 8.5 damage rather than 6 damage. (Sorry about that!)
Increased chance of the spawn rate of the Cold Biome specific Abandoned Watchtower structure. Now from 600 blocks to 700.
Fixed Ruby Armor stats, it’s now better than diamond as it’s supposed to.
Buffed Celite Armor by a bit in terms of damage reduction.
Tribal Pigmen weakness effect bug has been fixed. It will now apply weakness to the player rather than to themselves.
Known Issues
Armor Bundle may not work as intended.
Armor textures for leggings are bugged.
Some mobs spawn way too much in one biome (I am working on a solution.)
Tribal Pigmen sometimes applies weakness to themselves.
New weapons and armor may be under balanced or overpowered at the moment.
Thundering Enchantment sometimes doesn't function.

