Wolverine: Claws & Healing | 金刚狼:钢爪与自愈

Gain permanent steel claws and regeneration with serum, featuring combos, parries, pounces, and wall climbing.
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Wolverine r72-claws-rage2s - Forge 1.20.1

File namewolverine-forge-1.20.1-r72-claws-rage2s.jar
Uploaded
Oct 16, 2026
Downloads
21
Size
972.8 KB
Mod Loaders
Forge
File ID
9202349
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:wolverine-claws-healing-1724961:9202349")

Learn more about Curse Maven

What's new

本模组由 AI 辅助制作。 / Created with AI assistance.

Minecraft 1.20.1 · Forge 47.4.0+ · Java 17 · Beta

r72-claws-rage2s:伸爪后才积累怒气

只有开启伸爪且至少一只爪可用时,命中、受伤和击杀才会增加怒气。单爪和双爪均可正常积累。收爪后停止获取新怒气,已有怒气按原规则衰减,满怒效果保留。

伤害开始、结束和延迟事务结算时都会检查伸爪状态,避免收爪后补发怒气。保留 r72-guard2s 的破防后至少 40 游戏刻(20 TPS 下为 2 秒)不能格挡;未添加破防清空怒气规则。

Rage from hits, damage taken and kills now requires extended claws with at least one usable claw. Retracting claws stops new gains while existing rage follows its original decay and full-rage rules. Deferred awards also check claw state. Includes the previous minimum 40-tick guard-break lockout.

安装与验证 / Installation and validation

备份存档与配置,移出旧金刚狼 JAR,只保留本修正版。客户端与服务器使用匹配版本;工程 ZIP 不放入 mods。

怒气事件 34 项、怒气状态 38 项、格挡规则 793 项及破防配置/边界/存档检查通过,并对最终 JAR 重新映射后运行相关离线测试。基于 r72-guard2s 成品,仅替换重新编译并混淆的 RageEngine 及内部类和版本元数据。Java 17 编译使用缓存 Forge 47.4.23 映射依赖,未运行完整 Gradle Forge 构建,未进行实机或联机测试。

Targeted compiled-class hotfix; offline checks passed. A full Gradle Forge build and in-game/multiplayer validation were not performed.

JAR SHA-256: 83260ea36475cfb77125c53c6929a51b72799f93c9fe616951b9ed62e000ef55

配套源码为 GitHub Release 中的 project.zip 附件;GitHub 自动生成的 Source code 包仅对应仓库内容。

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