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Wolf's Guns and Modern Weapons

Adds some guns and other weapons

Common FAQ

Backporting:
I will NOT backport the mod to versions prior to 1.0.0 (1.20.1) nor will I port forward ahead of optifine development. I will NOT backport features from newer versions to older versions.

This mod adds

Grenade: A throwable explosive projectile that can deal a lot of damage.

Dynamite: A throwable explosive often used in mining or destruction.

Pistol: Uses pistol bullets/magazines to fire good damaging shots with okay accuracy.

Revolver: Uses pistol bullets to fire high damaging shots with good accuracy.

Minigun: Uses a unique ammo drum to fire pistol rounds at ok damage with bad accuracy.

Shotgun: Uses shotgun shells to fire multiple small ok damage pellets with bad accuracy.

Double Barrel: Uses shotgun shells to fire double the small ok damage pellets of a shotgun with bad accuracy.

Rifle: Uses 5 round clips, 25 round magazines, and direct rifle bullets to fire great damaging shots with good accuracy.

Assault Rifle: Uses 25 round magazines and direct rifle bullets to fire great damaging shots with good accuracy.

Sniper Rifle: Uses 5 round clips and direct rifle bullets to fire very high damaging shots with perfect accuracy.

Bazooka: Shoots missiles that can deal very high damage. Can also fire unstable missiles to damage terrain.

Grenade Launcher: Shoots pill grenades that arc like arrows that can deal very high damage. Can also fire unstable pill grenades to damage terrain.

Flare Gun: Shoots flares that can set entities hit by them on fire. Can also fire unstable flares that can ignite flammable blocks and terrain.

Crowbars: Good damaging melee multiweapon meant to fight and break wood

Pipes: Straight weapon, provides no additional use.

Cure Health Kit: Clears all potion effects and heals the user some.

Health kits: Heals users from 25% or 100% depending on which one is being used (small: 25% medium: 50% large: 100%)

Candy Cane: Don't waste the iron, redstone, and sugar to make this, it's a horrible food source.

Knives: Small sword-like weapons that aren't really suited for combat.

Battle Axes: Double headed axes meant to be used in combat.

Bats: General blunt weapons, don't have much to offer in terms of combat.

Fire Axe: Don't waste your time and resources crafting this.

1.1.0 adds (Name: Odds and Ends update)

Lever Action Shotgun: A more accurate shotgun that deals better damage

Machine Pistol: A slightly more inaccurate pistol that deals lower damage

1.2.0 adds (Protect Yourself update)

Riot Shield: A slightly better shield that allows the user to see through the glass panels in the front.

Changes 1.2.0 brings

Weapon firerates: Finally added firerates to the guns that vary with the gun being used at the time

1.3.0 adds (INFERNO update)

Flamethrower: spew flames foward to burn everything in your way, use lava with this for a surprise!

1.4.0 (Poppin Randomness update)

Poppers: Quick use healing items that provide the player with a powerful buff

Inaccuracy Changes: Added randomness to projectile inaccuracy

The Wolf's Guns and Modern Weapons Team

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