wolfkin3.1.6.jar
Curse Maven Snippet
What's new
Changes/Tweaks:
-Enchanted particles on full secondary charge are now glow squid particles -The two particle effects on full secondary charge now are separate powers so can be removed via these commands individually to preference: /power remove playername wolfdr:magicglow /power remove playername wolfdr:magicgold -the entity glow sense distances have been tweaked slightly, and you now only need to be below max health to get the enhanced version
(Ability images on the page will be uploaded shortly)
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